Piggybacking off of GOPRIVATE is great for a number of reasons:
* People tend to obfuscate private code, whose package paths will
generally be in GOPRIVATE already
* Its meaning and syntax are well understood
* It allows all the flexibility we need without adding our own env var
or config option
However, using GOPRIVATE directly has one main drawback.
It's fairly common to also want to obfuscate public dependencies,
to make the code in private packages even harder to follow.
However, using "GOPRIVATE=*" will result in two main downsides:
* GONOPROXY defaults to GOPRIVATE, so the proxy would be entirely disabled.
Downloading modules, such as when adding or updating dependencies,
or when the local cache is cold, can be less reliable.
* GONOSUMDB defaults to GOPRIVATE, so the sumdb would be entirely disabled.
Adding entries to go.sum, such as when adding or updating dependencies,
can be less secure.
We will continue to consume GOPRIVATE as a fallback,
but we now expect users to set GOGARBLE instead.
The new logic is documented in the README.
While here, rewrite some uses of "private" with "to obfuscate",
to make the code easier to follow and harder to misunderstand.
Fixes#276.
We can now use pruned module graphs in go.mod files,
and we no longer need to worry about runtime/internal/sys.
Note that I had to update testdata/mod slightly,
as the new pruned module graphs algorithm downloads an extra go.mod file.
This change also paves the way towards future Go 1.18 support.
Thanks to lu4p for cleaning up two TODOs as well.
Co-Authored-By: lu4p <lu4p@pm.me>
In 6898d61637, we switched from using action IDs from "go list
-toolexec=garble" to those from the original "go list". We still wanted
the obfuscation and hashing to change if the version of garble changes,
so we hashed that "original action ID" with garble's own content ID, and
called the new hash "garble action ID".
While working on a different patch, I noticed something weird: with the
new mechanism, adding or removing flags like -literals did not alter
those hashes, unlike the old method. This is because the old method used
ownContentID, which includes such bits of information, but the new
method does not.
Change that, and add a test that locks in the behavior we want. In
seed.txt, we check that a single function name gets hashed in particular
ways in different scenarios.
Note that we use a mix of "cmp" and "! bincmp", since the former has no
negated form.
While at it, the seed.txt test is revamped a bit. Now, we only run with
-literals once, as this test is mainly about -seed. We also declare seed
strings once, as environment variables, which makes it easier to track
what each step is doing.
This mainly cleans up the few bits of code where we explicitly kept
support for Go 1.15.x. With v0.1.0 released, we can drop support now,
since the next v0.2.0 release will only support Go 1.16.x.
Also updates all modules, including test ones, to 'go 1.16'.
Note that the TOOLEXEC_IMPORTPATH refactor is not done here, despite all
the TODOs about doing so when we drop 1.15 support. This is because that
refactor needs to be done carefully and might have side effects, so it's
best to keep it to a separate commit.
Finally, update the deps.
In Go 1.15, if a dependency is required but not listed in go.mod/go.sum,
it's resolved and added automatically.
This is changing in 1.16. From that release, one will have to explicitly
update the mod files via 'go mod tidy' or 'go get'.
To get ahead of the curve, start using -mod=readonly to get the same
behavior in 1.15, and fix all existing tests.
The only tests that failed were imports.txt and syntax.txt, the only
ones to require other modules. But since we're here, let's add the 'go'
line to all go.mod files as well.
As per the discussion in https://github.com/golang/go/issues/41145, it
turns out that we don't need special support for build caching in
-toolexec. We can simply modify the behavior of "[...]/compile -V=full"
and "[...]/link -V=full" so that they include garble's own version and
options in the printed build ID.
The part of the build ID that matters is the last, since it's the
"content ID" which is used to work out whether there is a need to redo
the action (build) or not. Since cmd/go parses the last word in the
output as "buildID=...", we simply add "+garble buildID=_/_/_/${hash}".
The slashes let us imitate a full binary build ID, but we assume that
the other components such as the action ID are not necessary, since the
only reader here is cmd/go and it only consumes the content ID.
The reported content ID includes the tool's original content ID,
garble's own content ID from the built binary, and the garble options
which modify how we obfuscate code. If any of the three changes, we
should use a different build cache key. GOPRIVATE also affects caching,
since a different GOPRIVATE value means that we might have to garble a
different set of packages.
Include tests, which mainly check that 'garble build -v' prints package
lines when we expect to always need to rebuild packages, and that it
prints nothing when we should be reusing the build cache even when the
built binary is missing.
After this change, 'go test' on Go 1.15.2 stabilizes at about 8s on my
machine, whereas it used to be at around 25s before.
basic.txt just builds main.go without a module. Similarly, we leave
imports.txt without a GOPRIVATE, to test the 'go list -m' fallback.
For all other tests, explicitly set GOPRIVATE, to avoid two exec calls -
both 'go env GOPRIVATE' as well as 'go list -m'. Each of those calls
takes in the order of 10ms, so saving ~26 exec calls should easily add
to 200-300ms saved from 'go test -short'.
Error strings should never be capitalized.
A binsubstr line in one of the tests was duplicate and thus useless.
Remove duplicate or trailing spaces in test scripts.
Finally, add a TODO for an optimization I just spotted.