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			JavaScript
		
	
			
		
		
	
	
			1609 lines
		
	
	
		
			60 KiB
		
	
	
	
		
			JavaScript
		
	
| //     Backbone.js 1.1.2
 | |
| 
 | |
| //     (c) 2010-2014 Jeremy Ashkenas, DocumentCloud and Investigative Reporters & Editors
 | |
| //     Backbone may be freely distributed under the MIT license.
 | |
| //     For all details and documentation:
 | |
| //     http://backbonejs.org
 | |
| 
 | |
| (function(root, factory) {
 | |
| 
 | |
|   // Set up Backbone appropriately for the environment. Start with AMD.
 | |
|   if (typeof define === 'function' && define.amd) {
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|     define(['underscore', 'jquery', 'exports'], function(_, $, exports) {
 | |
|       // Export global even in AMD case in case this script is loaded with
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|       // others that may still expect a global Backbone.
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|       root.Backbone = factory(root, exports, _, $);
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|     });
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| 
 | |
|   // Next for Node.js or CommonJS. jQuery may not be needed as a module.
 | |
|   } else if (typeof exports !== 'undefined') {
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|     var _ = require('underscore');
 | |
|     factory(root, exports, _);
 | |
| 
 | |
|   // Finally, as a browser global.
 | |
|   } else {
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|     root.Backbone = factory(root, {}, root._, (root.jQuery || root.Zepto || root.ender || root.$));
 | |
|   }
 | |
| 
 | |
| }(this, function(root, Backbone, _, $) {
 | |
| 
 | |
|   // Initial Setup
 | |
|   // -------------
 | |
| 
 | |
|   // Save the previous value of the `Backbone` variable, so that it can be
 | |
|   // restored later on, if `noConflict` is used.
 | |
|   var previousBackbone = root.Backbone;
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| 
 | |
|   // Create local references to array methods we'll want to use later.
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|   var array = [];
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|   var push = array.push;
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|   var slice = array.slice;
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|   var splice = array.splice;
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| 
 | |
|   // Current version of the library. Keep in sync with `package.json`.
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|   Backbone.VERSION = '1.1.2';
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| 
 | |
|   // For Backbone's purposes, jQuery, Zepto, Ender, or My Library (kidding) owns
 | |
|   // the `$` variable.
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|   Backbone.$ = $;
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| 
 | |
|   // Runs Backbone.js in *noConflict* mode, returning the `Backbone` variable
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|   // to its previous owner. Returns a reference to this Backbone object.
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|   Backbone.noConflict = function() {
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|     root.Backbone = previousBackbone;
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|     return this;
 | |
|   };
 | |
| 
 | |
|   // Turn on `emulateHTTP` to support legacy HTTP servers. Setting this option
 | |
|   // will fake `"PATCH"`, `"PUT"` and `"DELETE"` requests via the `_method` parameter and
 | |
|   // set a `X-Http-Method-Override` header.
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|   Backbone.emulateHTTP = false;
 | |
| 
 | |
|   // Turn on `emulateJSON` to support legacy servers that can't deal with direct
 | |
|   // `application/json` requests ... will encode the body as
 | |
|   // `application/x-www-form-urlencoded` instead and will send the model in a
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|   // form param named `model`.
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|   Backbone.emulateJSON = false;
 | |
| 
 | |
|   // Backbone.Events
 | |
|   // ---------------
 | |
| 
 | |
|   // A module that can be mixed in to *any object* in order to provide it with
 | |
|   // custom events. You may bind with `on` or remove with `off` callback
 | |
|   // functions to an event; `trigger`-ing an event fires all callbacks in
 | |
|   // succession.
 | |
|   //
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|   //     var object = {};
 | |
|   //     _.extend(object, Backbone.Events);
 | |
|   //     object.on('expand', function(){ alert('expanded'); });
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|   //     object.trigger('expand');
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|   //
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|   var Events = Backbone.Events = {
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| 
 | |
|     // Bind an event to a `callback` function. Passing `"all"` will bind
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|     // the callback to all events fired.
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|     on: function(name, callback, context) {
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|       if (!eventsApi(this, 'on', name, [callback, context]) || !callback) return this;
 | |
|       this._events || (this._events = {});
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|       var events = this._events[name] || (this._events[name] = []);
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|       events.push({callback: callback, context: context, ctx: context || this});
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|       return this;
 | |
|     },
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| 
 | |
|     // Bind an event to only be triggered a single time. After the first time
 | |
|     // the callback is invoked, it will be removed.
 | |
|     once: function(name, callback, context) {
 | |
|       if (!eventsApi(this, 'once', name, [callback, context]) || !callback) return this;
 | |
|       var self = this;
 | |
|       var once = _.once(function() {
 | |
|         self.off(name, once);
 | |
|         callback.apply(this, arguments);
 | |
|       });
 | |
|       once._callback = callback;
 | |
|       return this.on(name, once, context);
 | |
|     },
 | |
| 
 | |
|     // Remove one or many callbacks. If `context` is null, removes all
 | |
|     // callbacks with that function. If `callback` is null, removes all
 | |
|     // callbacks for the event. If `name` is null, removes all bound
 | |
|     // callbacks for all events.
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|     off: function(name, callback, context) {
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|       var retain, ev, events, names, i, l, j, k;
 | |
|       if (!this._events || !eventsApi(this, 'off', name, [callback, context])) return this;
 | |
|       if (!name && !callback && !context) {
 | |
|         this._events = void 0;
 | |
|         return this;
 | |
|       }
 | |
|       names = name ? [name] : _.keys(this._events);
 | |
|       for (i = 0, l = names.length; i < l; i++) {
 | |
|         name = names[i];
 | |
|         if (events = this._events[name]) {
 | |
|           this._events[name] = retain = [];
 | |
|           if (callback || context) {
 | |
|             for (j = 0, k = events.length; j < k; j++) {
 | |
|               ev = events[j];
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|               if ((callback && callback !== ev.callback && callback !== ev.callback._callback) ||
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|                   (context && context !== ev.context)) {
 | |
|                 retain.push(ev);
 | |
|               }
 | |
|             }
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|           }
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|           if (!retain.length) delete this._events[name];
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|         }
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|       }
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| 
 | |
|       return this;
 | |
|     },
 | |
| 
 | |
|     // Trigger one or many events, firing all bound callbacks. Callbacks are
 | |
|     // passed the same arguments as `trigger` is, apart from the event name
 | |
|     // (unless you're listening on `"all"`, which will cause your callback to
 | |
|     // receive the true name of the event as the first argument).
 | |
|     trigger: function(name) {
 | |
|       if (!this._events) return this;
 | |
|       var args = slice.call(arguments, 1);
 | |
|       if (!eventsApi(this, 'trigger', name, args)) return this;
 | |
|       var events = this._events[name];
 | |
|       var allEvents = this._events.all;
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|       if (events) triggerEvents(events, args);
 | |
|       if (allEvents) triggerEvents(allEvents, arguments);
 | |
|       return this;
 | |
|     },
 | |
| 
 | |
|     // Tell this object to stop listening to either specific events ... or
 | |
|     // to every object it's currently listening to.
 | |
|     stopListening: function(obj, name, callback) {
 | |
|       var listeningTo = this._listeningTo;
 | |
|       if (!listeningTo) return this;
 | |
|       var remove = !name && !callback;
 | |
|       if (!callback && typeof name === 'object') callback = this;
 | |
|       if (obj) (listeningTo = {})[obj._listenId] = obj;
 | |
|       for (var id in listeningTo) {
 | |
|         obj = listeningTo[id];
 | |
|         obj.off(name, callback, this);
 | |
|         if (remove || _.isEmpty(obj._events)) delete this._listeningTo[id];
 | |
|       }
 | |
|       return this;
 | |
|     }
 | |
| 
 | |
|   };
 | |
| 
 | |
|   // Regular expression used to split event strings.
 | |
|   var eventSplitter = /\s+/;
 | |
| 
 | |
|   // Implement fancy features of the Events API such as multiple event
 | |
|   // names `"change blur"` and jQuery-style event maps `{change: action}`
 | |
|   // in terms of the existing API.
 | |
|   var eventsApi = function(obj, action, name, rest) {
 | |
|     if (!name) return true;
 | |
| 
 | |
|     // Handle event maps.
 | |
|     if (typeof name === 'object') {
 | |
|       for (var key in name) {
 | |
|         obj[action].apply(obj, [key, name[key]].concat(rest));
 | |
|       }
 | |
|       return false;
 | |
|     }
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| 
 | |
|     // Handle space separated event names.
 | |
|     if (eventSplitter.test(name)) {
 | |
|       var names = name.split(eventSplitter);
 | |
|       for (var i = 0, l = names.length; i < l; i++) {
 | |
|         obj[action].apply(obj, [names[i]].concat(rest));
 | |
|       }
 | |
|       return false;
 | |
|     }
 | |
| 
 | |
|     return true;
 | |
|   };
 | |
| 
 | |
|   // A difficult-to-believe, but optimized internal dispatch function for
 | |
|   // triggering events. Tries to keep the usual cases speedy (most internal
 | |
|   // Backbone events have 3 arguments).
 | |
|   var triggerEvents = function(events, args) {
 | |
|     var ev, i = -1, l = events.length, a1 = args[0], a2 = args[1], a3 = args[2];
 | |
|     switch (args.length) {
 | |
|       case 0: while (++i < l) (ev = events[i]).callback.call(ev.ctx); return;
 | |
|       case 1: while (++i < l) (ev = events[i]).callback.call(ev.ctx, a1); return;
 | |
|       case 2: while (++i < l) (ev = events[i]).callback.call(ev.ctx, a1, a2); return;
 | |
|       case 3: while (++i < l) (ev = events[i]).callback.call(ev.ctx, a1, a2, a3); return;
 | |
|       default: while (++i < l) (ev = events[i]).callback.apply(ev.ctx, args); return;
 | |
|     }
 | |
|   };
 | |
| 
 | |
|   var listenMethods = {listenTo: 'on', listenToOnce: 'once'};
 | |
| 
 | |
|   // Inversion-of-control versions of `on` and `once`. Tell *this* object to
 | |
|   // listen to an event in another object ... keeping track of what it's
 | |
|   // listening to.
 | |
|   _.each(listenMethods, function(implementation, method) {
 | |
|     Events[method] = function(obj, name, callback) {
 | |
|       var listeningTo = this._listeningTo || (this._listeningTo = {});
 | |
|       var id = obj._listenId || (obj._listenId = _.uniqueId('l'));
 | |
|       listeningTo[id] = obj;
 | |
|       if (!callback && typeof name === 'object') callback = this;
 | |
|       obj[implementation](name, callback, this);
 | |
|       return this;
 | |
|     };
 | |
|   });
 | |
| 
 | |
|   // Aliases for backwards compatibility.
 | |
|   Events.bind   = Events.on;
 | |
|   Events.unbind = Events.off;
 | |
| 
 | |
|   // Allow the `Backbone` object to serve as a global event bus, for folks who
 | |
|   // want global "pubsub" in a convenient place.
 | |
|   _.extend(Backbone, Events);
 | |
| 
 | |
|   // Backbone.Model
 | |
|   // --------------
 | |
| 
 | |
|   // Backbone **Models** are the basic data object in the framework --
 | |
|   // frequently representing a row in a table in a database on your server.
 | |
|   // A discrete chunk of data and a bunch of useful, related methods for
 | |
|   // performing computations and transformations on that data.
 | |
| 
 | |
|   // Create a new model with the specified attributes. A client id (`cid`)
 | |
|   // is automatically generated and assigned for you.
 | |
|   var Model = Backbone.Model = function(attributes, options) {
 | |
|     var attrs = attributes || {};
 | |
|     options || (options = {});
 | |
|     this.cid = _.uniqueId('c');
 | |
|     this.attributes = {};
 | |
|     if (options.collection) this.collection = options.collection;
 | |
|     if (options.parse) attrs = this.parse(attrs, options) || {};
 | |
|     attrs = _.defaults({}, attrs, _.result(this, 'defaults'));
 | |
|     this.set(attrs, options);
 | |
|     this.changed = {};
 | |
|     this.initialize.apply(this, arguments);
 | |
|   };
 | |
| 
 | |
|   // Attach all inheritable methods to the Model prototype.
 | |
|   _.extend(Model.prototype, Events, {
 | |
| 
 | |
|     // A hash of attributes whose current and previous value differ.
 | |
|     changed: null,
 | |
| 
 | |
|     // The value returned during the last failed validation.
 | |
|     validationError: null,
 | |
| 
 | |
|     // The default name for the JSON `id` attribute is `"id"`. MongoDB and
 | |
|     // CouchDB users may want to set this to `"_id"`.
 | |
|     idAttribute: 'id',
 | |
| 
 | |
|     // Initialize is an empty function by default. Override it with your own
 | |
|     // initialization logic.
 | |
|     initialize: function(){},
 | |
| 
 | |
|     // Return a copy of the model's `attributes` object.
 | |
|     toJSON: function(options) {
 | |
|       return _.clone(this.attributes);
 | |
|     },
 | |
| 
 | |
|     // Proxy `Backbone.sync` by default -- but override this if you need
 | |
|     // custom syncing semantics for *this* particular model.
 | |
|     sync: function() {
 | |
|       return Backbone.sync.apply(this, arguments);
 | |
|     },
 | |
| 
 | |
|     // Get the value of an attribute.
 | |
|     get: function(attr) {
 | |
|       return this.attributes[attr];
 | |
|     },
 | |
| 
 | |
|     // Get the HTML-escaped value of an attribute.
 | |
|     escape: function(attr) {
 | |
|       return _.escape(this.get(attr));
 | |
|     },
 | |
| 
 | |
|     // Returns `true` if the attribute contains a value that is not null
 | |
|     // or undefined.
 | |
|     has: function(attr) {
 | |
|       return this.get(attr) != null;
 | |
|     },
 | |
| 
 | |
|     // Set a hash of model attributes on the object, firing `"change"`. This is
 | |
|     // the core primitive operation of a model, updating the data and notifying
 | |
|     // anyone who needs to know about the change in state. The heart of the beast.
 | |
|     set: function(key, val, options) {
 | |
|       var attr, attrs, unset, changes, silent, changing, prev, current;
 | |
|       if (key == null) return this;
 | |
| 
 | |
|       // Handle both `"key", value` and `{key: value}` -style arguments.
 | |
|       if (typeof key === 'object') {
 | |
|         attrs = key;
 | |
|         options = val;
 | |
|       } else {
 | |
|         (attrs = {})[key] = val;
 | |
|       }
 | |
| 
 | |
|       options || (options = {});
 | |
| 
 | |
|       // Run validation.
 | |
|       if (!this._validate(attrs, options)) return false;
 | |
| 
 | |
|       // Extract attributes and options.
 | |
|       unset           = options.unset;
 | |
|       silent          = options.silent;
 | |
|       changes         = [];
 | |
|       changing        = this._changing;
 | |
|       this._changing  = true;
 | |
| 
 | |
|       if (!changing) {
 | |
|         this._previousAttributes = _.clone(this.attributes);
 | |
|         this.changed = {};
 | |
|       }
 | |
|       current = this.attributes, prev = this._previousAttributes;
 | |
| 
 | |
|       // Check for changes of `id`.
 | |
|       if (this.idAttribute in attrs) this.id = attrs[this.idAttribute];
 | |
| 
 | |
|       // For each `set` attribute, update or delete the current value.
 | |
|       for (attr in attrs) {
 | |
|         val = attrs[attr];
 | |
|         if (!_.isEqual(current[attr], val)) changes.push(attr);
 | |
|         if (!_.isEqual(prev[attr], val)) {
 | |
|           this.changed[attr] = val;
 | |
|         } else {
 | |
|           delete this.changed[attr];
 | |
|         }
 | |
|         unset ? delete current[attr] : current[attr] = val;
 | |
|       }
 | |
| 
 | |
|       // Trigger all relevant attribute changes.
 | |
|       if (!silent) {
 | |
|         if (changes.length) this._pending = options;
 | |
|         for (var i = 0, l = changes.length; i < l; i++) {
 | |
|           this.trigger('change:' + changes[i], this, current[changes[i]], options);
 | |
|         }
 | |
|       }
 | |
| 
 | |
|       // You might be wondering why there's a `while` loop here. Changes can
 | |
|       // be recursively nested within `"change"` events.
 | |
|       if (changing) return this;
 | |
|       if (!silent) {
 | |
|         while (this._pending) {
 | |
|           options = this._pending;
 | |
|           this._pending = false;
 | |
|           this.trigger('change', this, options);
 | |
|         }
 | |
|       }
 | |
|       this._pending = false;
 | |
|       this._changing = false;
 | |
|       return this;
 | |
|     },
 | |
| 
 | |
|     // Remove an attribute from the model, firing `"change"`. `unset` is a noop
 | |
|     // if the attribute doesn't exist.
 | |
|     unset: function(attr, options) {
 | |
|       return this.set(attr, void 0, _.extend({}, options, {unset: true}));
 | |
|     },
 | |
| 
 | |
|     // Clear all attributes on the model, firing `"change"`.
 | |
|     clear: function(options) {
 | |
|       var attrs = {};
 | |
|       for (var key in this.attributes) attrs[key] = void 0;
 | |
|       return this.set(attrs, _.extend({}, options, {unset: true}));
 | |
|     },
 | |
| 
 | |
|     // Determine if the model has changed since the last `"change"` event.
 | |
|     // If you specify an attribute name, determine if that attribute has changed.
 | |
|     hasChanged: function(attr) {
 | |
|       if (attr == null) return !_.isEmpty(this.changed);
 | |
|       return _.has(this.changed, attr);
 | |
|     },
 | |
| 
 | |
|     // Return an object containing all the attributes that have changed, or
 | |
|     // false if there are no changed attributes. Useful for determining what
 | |
|     // parts of a view need to be updated and/or what attributes need to be
 | |
|     // persisted to the server. Unset attributes will be set to undefined.
 | |
|     // You can also pass an attributes object to diff against the model,
 | |
|     // determining if there *would be* a change.
 | |
|     changedAttributes: function(diff) {
 | |
|       if (!diff) return this.hasChanged() ? _.clone(this.changed) : false;
 | |
|       var val, changed = false;
 | |
|       var old = this._changing ? this._previousAttributes : this.attributes;
 | |
|       for (var attr in diff) {
 | |
|         if (_.isEqual(old[attr], (val = diff[attr]))) continue;
 | |
|         (changed || (changed = {}))[attr] = val;
 | |
|       }
 | |
|       return changed;
 | |
|     },
 | |
| 
 | |
|     // Get the previous value of an attribute, recorded at the time the last
 | |
|     // `"change"` event was fired.
 | |
|     previous: function(attr) {
 | |
|       if (attr == null || !this._previousAttributes) return null;
 | |
|       return this._previousAttributes[attr];
 | |
|     },
 | |
| 
 | |
|     // Get all of the attributes of the model at the time of the previous
 | |
|     // `"change"` event.
 | |
|     previousAttributes: function() {
 | |
|       return _.clone(this._previousAttributes);
 | |
|     },
 | |
| 
 | |
|     // Fetch the model from the server. If the server's representation of the
 | |
|     // model differs from its current attributes, they will be overridden,
 | |
|     // triggering a `"change"` event.
 | |
|     fetch: function(options) {
 | |
|       options = options ? _.clone(options) : {};
 | |
|       if (options.parse === void 0) options.parse = true;
 | |
|       var model = this;
 | |
|       var success = options.success;
 | |
|       options.success = function(resp) {
 | |
|         if (!model.set(model.parse(resp, options), options)) return false;
 | |
|         if (success) success(model, resp, options);
 | |
|         model.trigger('sync', model, resp, options);
 | |
|       };
 | |
|       wrapError(this, options);
 | |
|       return this.sync('read', this, options);
 | |
|     },
 | |
| 
 | |
|     // Set a hash of model attributes, and sync the model to the server.
 | |
|     // If the server returns an attributes hash that differs, the model's
 | |
|     // state will be `set` again.
 | |
|     save: function(key, val, options) {
 | |
|       var attrs, method, xhr, attributes = this.attributes;
 | |
| 
 | |
|       // Handle both `"key", value` and `{key: value}` -style arguments.
 | |
|       if (key == null || typeof key === 'object') {
 | |
|         attrs = key;
 | |
|         options = val;
 | |
|       } else {
 | |
|         (attrs = {})[key] = val;
 | |
|       }
 | |
| 
 | |
|       options = _.extend({validate: true}, options);
 | |
| 
 | |
|       // If we're not waiting and attributes exist, save acts as
 | |
|       // `set(attr).save(null, opts)` with validation. Otherwise, check if
 | |
|       // the model will be valid when the attributes, if any, are set.
 | |
|       if (attrs && !options.wait) {
 | |
|         if (!this.set(attrs, options)) return false;
 | |
|       } else {
 | |
|         if (!this._validate(attrs, options)) return false;
 | |
|       }
 | |
| 
 | |
|       // Set temporary attributes if `{wait: true}`.
 | |
|       if (attrs && options.wait) {
 | |
|         this.attributes = _.extend({}, attributes, attrs);
 | |
|       }
 | |
| 
 | |
|       // After a successful server-side save, the client is (optionally)
 | |
|       // updated with the server-side state.
 | |
|       if (options.parse === void 0) options.parse = true;
 | |
|       var model = this;
 | |
|       var success = options.success;
 | |
|       options.success = function(resp) {
 | |
|         // Ensure attributes are restored during synchronous saves.
 | |
|         model.attributes = attributes;
 | |
|         var serverAttrs = model.parse(resp, options);
 | |
|         if (options.wait) serverAttrs = _.extend(attrs || {}, serverAttrs);
 | |
|         if (_.isObject(serverAttrs) && !model.set(serverAttrs, options)) {
 | |
|           return false;
 | |
|         }
 | |
|         if (success) success(model, resp, options);
 | |
|         model.trigger('sync', model, resp, options);
 | |
|       };
 | |
|       wrapError(this, options);
 | |
| 
 | |
|       method = this.isNew() ? 'create' : (options.patch ? 'patch' : 'update');
 | |
|       if (method === 'patch') options.attrs = attrs;
 | |
|       xhr = this.sync(method, this, options);
 | |
| 
 | |
|       // Restore attributes.
 | |
|       if (attrs && options.wait) this.attributes = attributes;
 | |
| 
 | |
|       return xhr;
 | |
|     },
 | |
| 
 | |
|     // Destroy this model on the server if it was already persisted.
 | |
|     // Optimistically removes the model from its collection, if it has one.
 | |
|     // If `wait: true` is passed, waits for the server to respond before removal.
 | |
|     destroy: function(options) {
 | |
|       options = options ? _.clone(options) : {};
 | |
|       var model = this;
 | |
|       var success = options.success;
 | |
| 
 | |
|       var destroy = function() {
 | |
|         model.trigger('destroy', model, model.collection, options);
 | |
|       };
 | |
| 
 | |
|       options.success = function(resp) {
 | |
|         if (options.wait || model.isNew()) destroy();
 | |
|         if (success) success(model, resp, options);
 | |
|         if (!model.isNew()) model.trigger('sync', model, resp, options);
 | |
|       };
 | |
| 
 | |
|       if (this.isNew()) {
 | |
|         options.success();
 | |
|         return false;
 | |
|       }
 | |
|       wrapError(this, options);
 | |
| 
 | |
|       var xhr = this.sync('delete', this, options);
 | |
|       if (!options.wait) destroy();
 | |
|       return xhr;
 | |
|     },
 | |
| 
 | |
|     // Default URL for the model's representation on the server -- if you're
 | |
|     // using Backbone's restful methods, override this to change the endpoint
 | |
|     // that will be called.
 | |
|     url: function() {
 | |
|       var base =
 | |
|         _.result(this, 'urlRoot') ||
 | |
|         _.result(this.collection, 'url') ||
 | |
|         urlError();
 | |
|       if (this.isNew()) return base;
 | |
|       return base.replace(/([^\/])$/, '$1/') + encodeURIComponent(this.id);
 | |
|     },
 | |
| 
 | |
|     // **parse** converts a response into the hash of attributes to be `set` on
 | |
|     // the model. The default implementation is just to pass the response along.
 | |
|     parse: function(resp, options) {
 | |
|       return resp;
 | |
|     },
 | |
| 
 | |
|     // Create a new model with identical attributes to this one.
 | |
|     clone: function() {
 | |
|       return new this.constructor(this.attributes);
 | |
|     },
 | |
| 
 | |
|     // A model is new if it has never been saved to the server, and lacks an id.
 | |
|     isNew: function() {
 | |
|       return !this.has(this.idAttribute);
 | |
|     },
 | |
| 
 | |
|     // Check if the model is currently in a valid state.
 | |
|     isValid: function(options) {
 | |
|       return this._validate({}, _.extend(options || {}, { validate: true }));
 | |
|     },
 | |
| 
 | |
|     // Run validation against the next complete set of model attributes,
 | |
|     // returning `true` if all is well. Otherwise, fire an `"invalid"` event.
 | |
|     _validate: function(attrs, options) {
 | |
|       if (!options.validate || !this.validate) return true;
 | |
|       attrs = _.extend({}, this.attributes, attrs);
 | |
|       var error = this.validationError = this.validate(attrs, options) || null;
 | |
|       if (!error) return true;
 | |
|       this.trigger('invalid', this, error, _.extend(options, {validationError: error}));
 | |
|       return false;
 | |
|     }
 | |
| 
 | |
|   });
 | |
| 
 | |
|   // Underscore methods that we want to implement on the Model.
 | |
|   var modelMethods = ['keys', 'values', 'pairs', 'invert', 'pick', 'omit'];
 | |
| 
 | |
|   // Mix in each Underscore method as a proxy to `Model#attributes`.
 | |
|   _.each(modelMethods, function(method) {
 | |
|     Model.prototype[method] = function() {
 | |
|       var args = slice.call(arguments);
 | |
|       args.unshift(this.attributes);
 | |
|       return _[method].apply(_, args);
 | |
|     };
 | |
|   });
 | |
| 
 | |
|   // Backbone.Collection
 | |
|   // -------------------
 | |
| 
 | |
|   // If models tend to represent a single row of data, a Backbone Collection is
 | |
|   // more analagous to a table full of data ... or a small slice or page of that
 | |
|   // table, or a collection of rows that belong together for a particular reason
 | |
|   // -- all of the messages in this particular folder, all of the documents
 | |
|   // belonging to this particular author, and so on. Collections maintain
 | |
|   // indexes of their models, both in order, and for lookup by `id`.
 | |
| 
 | |
|   // Create a new **Collection**, perhaps to contain a specific type of `model`.
 | |
|   // If a `comparator` is specified, the Collection will maintain
 | |
|   // its models in sort order, as they're added and removed.
 | |
|   var Collection = Backbone.Collection = function(models, options) {
 | |
|     options || (options = {});
 | |
|     if (options.model) this.model = options.model;
 | |
|     if (options.comparator !== void 0) this.comparator = options.comparator;
 | |
|     this._reset();
 | |
|     this.initialize.apply(this, arguments);
 | |
|     if (models) this.reset(models, _.extend({silent: true}, options));
 | |
|   };
 | |
| 
 | |
|   // Default options for `Collection#set`.
 | |
|   var setOptions = {add: true, remove: true, merge: true};
 | |
|   var addOptions = {add: true, remove: false};
 | |
| 
 | |
|   // Define the Collection's inheritable methods.
 | |
|   _.extend(Collection.prototype, Events, {
 | |
| 
 | |
|     // The default model for a collection is just a **Backbone.Model**.
 | |
|     // This should be overridden in most cases.
 | |
|     model: Model,
 | |
| 
 | |
|     // Initialize is an empty function by default. Override it with your own
 | |
|     // initialization logic.
 | |
|     initialize: function(){},
 | |
| 
 | |
|     // The JSON representation of a Collection is an array of the
 | |
|     // models' attributes.
 | |
|     toJSON: function(options) {
 | |
|       return this.map(function(model){ return model.toJSON(options); });
 | |
|     },
 | |
| 
 | |
|     // Proxy `Backbone.sync` by default.
 | |
|     sync: function() {
 | |
|       return Backbone.sync.apply(this, arguments);
 | |
|     },
 | |
| 
 | |
|     // Add a model, or list of models to the set.
 | |
|     add: function(models, options) {
 | |
|       return this.set(models, _.extend({merge: false}, options, addOptions));
 | |
|     },
 | |
| 
 | |
|     // Remove a model, or a list of models from the set.
 | |
|     remove: function(models, options) {
 | |
|       var singular = !_.isArray(models);
 | |
|       models = singular ? [models] : _.clone(models);
 | |
|       options || (options = {});
 | |
|       var i, l, index, model;
 | |
|       for (i = 0, l = models.length; i < l; i++) {
 | |
|         model = models[i] = this.get(models[i]);
 | |
|         if (!model) continue;
 | |
|         delete this._byId[model.id];
 | |
|         delete this._byId[model.cid];
 | |
|         index = this.indexOf(model);
 | |
|         this.models.splice(index, 1);
 | |
|         this.length--;
 | |
|         if (!options.silent) {
 | |
|           options.index = index;
 | |
|           model.trigger('remove', model, this, options);
 | |
|         }
 | |
|         this._removeReference(model, options);
 | |
|       }
 | |
|       return singular ? models[0] : models;
 | |
|     },
 | |
| 
 | |
|     // Update a collection by `set`-ing a new list of models, adding new ones,
 | |
|     // removing models that are no longer present, and merging models that
 | |
|     // already exist in the collection, as necessary. Similar to **Model#set**,
 | |
|     // the core operation for updating the data contained by the collection.
 | |
|     set: function(models, options) {
 | |
|       options = _.defaults({}, options, setOptions);
 | |
|       if (options.parse) models = this.parse(models, options);
 | |
|       var singular = !_.isArray(models);
 | |
|       models = singular ? (models ? [models] : []) : _.clone(models);
 | |
|       var i, l, id, model, attrs, existing, sort;
 | |
|       var at = options.at;
 | |
|       var targetModel = this.model;
 | |
|       var sortable = this.comparator && (at == null) && options.sort !== false;
 | |
|       var sortAttr = _.isString(this.comparator) ? this.comparator : null;
 | |
|       var toAdd = [], toRemove = [], modelMap = {};
 | |
|       var add = options.add, merge = options.merge, remove = options.remove;
 | |
|       var order = !sortable && add && remove ? [] : false;
 | |
| 
 | |
|       // Turn bare objects into model references, and prevent invalid models
 | |
|       // from being added.
 | |
|       for (i = 0, l = models.length; i < l; i++) {
 | |
|         attrs = models[i] || {};
 | |
|         if (attrs instanceof Model) {
 | |
|           id = model = attrs;
 | |
|         } else {
 | |
|           id = attrs[targetModel.prototype.idAttribute || 'id'];
 | |
|         }
 | |
| 
 | |
|         // If a duplicate is found, prevent it from being added and
 | |
|         // optionally merge it into the existing model.
 | |
|         if (existing = this.get(id)) {
 | |
|           if (remove) modelMap[existing.cid] = true;
 | |
|           if (merge) {
 | |
|             attrs = attrs === model ? model.attributes : attrs;
 | |
|             if (options.parse) attrs = existing.parse(attrs, options);
 | |
|             existing.set(attrs, options);
 | |
|             if (sortable && !sort && existing.hasChanged(sortAttr)) sort = true;
 | |
|           }
 | |
|           models[i] = existing;
 | |
| 
 | |
|         // If this is a new, valid model, push it to the `toAdd` list.
 | |
|         } else if (add) {
 | |
|           model = models[i] = this._prepareModel(attrs, options);
 | |
|           if (!model) continue;
 | |
|           toAdd.push(model);
 | |
|           this._addReference(model, options);
 | |
|         }
 | |
| 
 | |
|         // Do not add multiple models with the same `id`.
 | |
|         model = existing || model;
 | |
|         if (order && (model.isNew() || !modelMap[model.id])) order.push(model);
 | |
|         modelMap[model.id] = true;
 | |
|       }
 | |
| 
 | |
|       // Remove nonexistent models if appropriate.
 | |
|       if (remove) {
 | |
|         for (i = 0, l = this.length; i < l; ++i) {
 | |
|           if (!modelMap[(model = this.models[i]).cid]) toRemove.push(model);
 | |
|         }
 | |
|         if (toRemove.length) this.remove(toRemove, options);
 | |
|       }
 | |
| 
 | |
|       // See if sorting is needed, update `length` and splice in new models.
 | |
|       if (toAdd.length || (order && order.length)) {
 | |
|         if (sortable) sort = true;
 | |
|         this.length += toAdd.length;
 | |
|         if (at != null) {
 | |
|           for (i = 0, l = toAdd.length; i < l; i++) {
 | |
|             this.models.splice(at + i, 0, toAdd[i]);
 | |
|           }
 | |
|         } else {
 | |
|           if (order) this.models.length = 0;
 | |
|           var orderedModels = order || toAdd;
 | |
|           for (i = 0, l = orderedModels.length; i < l; i++) {
 | |
|             this.models.push(orderedModels[i]);
 | |
|           }
 | |
|         }
 | |
|       }
 | |
| 
 | |
|       // Silently sort the collection if appropriate.
 | |
|       if (sort) this.sort({silent: true});
 | |
| 
 | |
|       // Unless silenced, it's time to fire all appropriate add/sort events.
 | |
|       if (!options.silent) {
 | |
|         for (i = 0, l = toAdd.length; i < l; i++) {
 | |
|           (model = toAdd[i]).trigger('add', model, this, options);
 | |
|         }
 | |
|         if (sort || (order && order.length)) this.trigger('sort', this, options);
 | |
|       }
 | |
| 
 | |
|       // Return the added (or merged) model (or models).
 | |
|       return singular ? models[0] : models;
 | |
|     },
 | |
| 
 | |
|     // When you have more items than you want to add or remove individually,
 | |
|     // you can reset the entire set with a new list of models, without firing
 | |
|     // any granular `add` or `remove` events. Fires `reset` when finished.
 | |
|     // Useful for bulk operations and optimizations.
 | |
|     reset: function(models, options) {
 | |
|       options || (options = {});
 | |
|       for (var i = 0, l = this.models.length; i < l; i++) {
 | |
|         this._removeReference(this.models[i], options);
 | |
|       }
 | |
|       options.previousModels = this.models;
 | |
|       this._reset();
 | |
|       models = this.add(models, _.extend({silent: true}, options));
 | |
|       if (!options.silent) this.trigger('reset', this, options);
 | |
|       return models;
 | |
|     },
 | |
| 
 | |
|     // Add a model to the end of the collection.
 | |
|     push: function(model, options) {
 | |
|       return this.add(model, _.extend({at: this.length}, options));
 | |
|     },
 | |
| 
 | |
|     // Remove a model from the end of the collection.
 | |
|     pop: function(options) {
 | |
|       var model = this.at(this.length - 1);
 | |
|       this.remove(model, options);
 | |
|       return model;
 | |
|     },
 | |
| 
 | |
|     // Add a model to the beginning of the collection.
 | |
|     unshift: function(model, options) {
 | |
|       return this.add(model, _.extend({at: 0}, options));
 | |
|     },
 | |
| 
 | |
|     // Remove a model from the beginning of the collection.
 | |
|     shift: function(options) {
 | |
|       var model = this.at(0);
 | |
|       this.remove(model, options);
 | |
|       return model;
 | |
|     },
 | |
| 
 | |
|     // Slice out a sub-array of models from the collection.
 | |
|     slice: function() {
 | |
|       return slice.apply(this.models, arguments);
 | |
|     },
 | |
| 
 | |
|     // Get a model from the set by id.
 | |
|     get: function(obj) {
 | |
|       if (obj == null) return void 0;
 | |
|       return this._byId[obj] || this._byId[obj.id] || this._byId[obj.cid];
 | |
|     },
 | |
| 
 | |
|     // Get the model at the given index.
 | |
|     at: function(index) {
 | |
|       return this.models[index];
 | |
|     },
 | |
| 
 | |
|     // Return models with matching attributes. Useful for simple cases of
 | |
|     // `filter`.
 | |
|     where: function(attrs, first) {
 | |
|       if (_.isEmpty(attrs)) return first ? void 0 : [];
 | |
|       return this[first ? 'find' : 'filter'](function(model) {
 | |
|         for (var key in attrs) {
 | |
|           if (attrs[key] !== model.get(key)) return false;
 | |
|         }
 | |
|         return true;
 | |
|       });
 | |
|     },
 | |
| 
 | |
|     // Return the first model with matching attributes. Useful for simple cases
 | |
|     // of `find`.
 | |
|     findWhere: function(attrs) {
 | |
|       return this.where(attrs, true);
 | |
|     },
 | |
| 
 | |
|     // Force the collection to re-sort itself. You don't need to call this under
 | |
|     // normal circumstances, as the set will maintain sort order as each item
 | |
|     // is added.
 | |
|     sort: function(options) {
 | |
|       if (!this.comparator) throw new Error('Cannot sort a set without a comparator');
 | |
|       options || (options = {});
 | |
| 
 | |
|       // Run sort based on type of `comparator`.
 | |
|       if (_.isString(this.comparator) || this.comparator.length === 1) {
 | |
|         this.models = this.sortBy(this.comparator, this);
 | |
|       } else {
 | |
|         this.models.sort(_.bind(this.comparator, this));
 | |
|       }
 | |
| 
 | |
|       if (!options.silent) this.trigger('sort', this, options);
 | |
|       return this;
 | |
|     },
 | |
| 
 | |
|     // Pluck an attribute from each model in the collection.
 | |
|     pluck: function(attr) {
 | |
|       return _.invoke(this.models, 'get', attr);
 | |
|     },
 | |
| 
 | |
|     // Fetch the default set of models for this collection, resetting the
 | |
|     // collection when they arrive. If `reset: true` is passed, the response
 | |
|     // data will be passed through the `reset` method instead of `set`.
 | |
|     fetch: function(options) {
 | |
|       options = options ? _.clone(options) : {};
 | |
|       if (options.parse === void 0) options.parse = true;
 | |
|       var success = options.success;
 | |
|       var collection = this;
 | |
|       options.success = function(resp) {
 | |
|         var method = options.reset ? 'reset' : 'set';
 | |
|         collection[method](resp, options);
 | |
|         if (success) success(collection, resp, options);
 | |
|         collection.trigger('sync', collection, resp, options);
 | |
|       };
 | |
|       wrapError(this, options);
 | |
|       return this.sync('read', this, options);
 | |
|     },
 | |
| 
 | |
|     // Create a new instance of a model in this collection. Add the model to the
 | |
|     // collection immediately, unless `wait: true` is passed, in which case we
 | |
|     // wait for the server to agree.
 | |
|     create: function(model, options) {
 | |
|       options = options ? _.clone(options) : {};
 | |
|       if (!(model = this._prepareModel(model, options))) return false;
 | |
|       if (!options.wait) this.add(model, options);
 | |
|       var collection = this;
 | |
|       var success = options.success;
 | |
|       options.success = function(model, resp) {
 | |
|         if (options.wait) collection.add(model, options);
 | |
|         if (success) success(model, resp, options);
 | |
|       };
 | |
|       model.save(null, options);
 | |
|       return model;
 | |
|     },
 | |
| 
 | |
|     // **parse** converts a response into a list of models to be added to the
 | |
|     // collection. The default implementation is just to pass it through.
 | |
|     parse: function(resp, options) {
 | |
|       return resp;
 | |
|     },
 | |
| 
 | |
|     // Create a new collection with an identical list of models as this one.
 | |
|     clone: function() {
 | |
|       return new this.constructor(this.models);
 | |
|     },
 | |
| 
 | |
|     // Private method to reset all internal state. Called when the collection
 | |
|     // is first initialized or reset.
 | |
|     _reset: function() {
 | |
|       this.length = 0;
 | |
|       this.models = [];
 | |
|       this._byId  = {};
 | |
|     },
 | |
| 
 | |
|     // Prepare a hash of attributes (or other model) to be added to this
 | |
|     // collection.
 | |
|     _prepareModel: function(attrs, options) {
 | |
|       if (attrs instanceof Model) return attrs;
 | |
|       options = options ? _.clone(options) : {};
 | |
|       options.collection = this;
 | |
|       var model = new this.model(attrs, options);
 | |
|       if (!model.validationError) return model;
 | |
|       this.trigger('invalid', this, model.validationError, options);
 | |
|       return false;
 | |
|     },
 | |
| 
 | |
|     // Internal method to create a model's ties to a collection.
 | |
|     _addReference: function(model, options) {
 | |
|       this._byId[model.cid] = model;
 | |
|       if (model.id != null) this._byId[model.id] = model;
 | |
|       if (!model.collection) model.collection = this;
 | |
|       model.on('all', this._onModelEvent, this);
 | |
|     },
 | |
| 
 | |
|     // Internal method to sever a model's ties to a collection.
 | |
|     _removeReference: function(model, options) {
 | |
|       if (this === model.collection) delete model.collection;
 | |
|       model.off('all', this._onModelEvent, this);
 | |
|     },
 | |
| 
 | |
|     // Internal method called every time a model in the set fires an event.
 | |
|     // Sets need to update their indexes when models change ids. All other
 | |
|     // events simply proxy through. "add" and "remove" events that originate
 | |
|     // in other collections are ignored.
 | |
|     _onModelEvent: function(event, model, collection, options) {
 | |
|       if ((event === 'add' || event === 'remove') && collection !== this) return;
 | |
|       if (event === 'destroy') this.remove(model, options);
 | |
|       if (model && event === 'change:' + model.idAttribute) {
 | |
|         delete this._byId[model.previous(model.idAttribute)];
 | |
|         if (model.id != null) this._byId[model.id] = model;
 | |
|       }
 | |
|       this.trigger.apply(this, arguments);
 | |
|     }
 | |
| 
 | |
|   });
 | |
| 
 | |
|   // Underscore methods that we want to implement on the Collection.
 | |
|   // 90% of the core usefulness of Backbone Collections is actually implemented
 | |
|   // right here:
 | |
|   var methods = ['forEach', 'each', 'map', 'collect', 'reduce', 'foldl',
 | |
|     'inject', 'reduceRight', 'foldr', 'find', 'detect', 'filter', 'select',
 | |
|     'reject', 'every', 'all', 'some', 'any', 'include', 'contains', 'invoke',
 | |
|     'max', 'min', 'toArray', 'size', 'first', 'head', 'take', 'initial', 'rest',
 | |
|     'tail', 'drop', 'last', 'without', 'difference', 'indexOf', 'shuffle',
 | |
|     'lastIndexOf', 'isEmpty', 'chain', 'sample'];
 | |
| 
 | |
|   // Mix in each Underscore method as a proxy to `Collection#models`.
 | |
|   _.each(methods, function(method) {
 | |
|     Collection.prototype[method] = function() {
 | |
|       var args = slice.call(arguments);
 | |
|       args.unshift(this.models);
 | |
|       return _[method].apply(_, args);
 | |
|     };
 | |
|   });
 | |
| 
 | |
|   // Underscore methods that take a property name as an argument.
 | |
|   var attributeMethods = ['groupBy', 'countBy', 'sortBy', 'indexBy'];
 | |
| 
 | |
|   // Use attributes instead of properties.
 | |
|   _.each(attributeMethods, function(method) {
 | |
|     Collection.prototype[method] = function(value, context) {
 | |
|       var iterator = _.isFunction(value) ? value : function(model) {
 | |
|         return model.get(value);
 | |
|       };
 | |
|       return _[method](this.models, iterator, context);
 | |
|     };
 | |
|   });
 | |
| 
 | |
|   // Backbone.View
 | |
|   // -------------
 | |
| 
 | |
|   // Backbone Views are almost more convention than they are actual code. A View
 | |
|   // is simply a JavaScript object that represents a logical chunk of UI in the
 | |
|   // DOM. This might be a single item, an entire list, a sidebar or panel, or
 | |
|   // even the surrounding frame which wraps your whole app. Defining a chunk of
 | |
|   // UI as a **View** allows you to define your DOM events declaratively, without
 | |
|   // having to worry about render order ... and makes it easy for the view to
 | |
|   // react to specific changes in the state of your models.
 | |
| 
 | |
|   // Creating a Backbone.View creates its initial element outside of the DOM,
 | |
|   // if an existing element is not provided...
 | |
|   var View = Backbone.View = function(options) {
 | |
|     this.cid = _.uniqueId('view');
 | |
|     options || (options = {});
 | |
|     _.extend(this, _.pick(options, viewOptions));
 | |
|     this._ensureElement();
 | |
|     this.initialize.apply(this, arguments);
 | |
|     this.delegateEvents();
 | |
|   };
 | |
| 
 | |
|   // Cached regex to split keys for `delegate`.
 | |
|   var delegateEventSplitter = /^(\S+)\s*(.*)$/;
 | |
| 
 | |
|   // List of view options to be merged as properties.
 | |
|   var viewOptions = ['model', 'collection', 'el', 'id', 'attributes', 'className', 'tagName', 'events'];
 | |
| 
 | |
|   // Set up all inheritable **Backbone.View** properties and methods.
 | |
|   _.extend(View.prototype, Events, {
 | |
| 
 | |
|     // The default `tagName` of a View's element is `"div"`.
 | |
|     tagName: 'div',
 | |
| 
 | |
|     // jQuery delegate for element lookup, scoped to DOM elements within the
 | |
|     // current view. This should be preferred to global lookups where possible.
 | |
|     $: function(selector) {
 | |
|       return this.$el.find(selector);
 | |
|     },
 | |
| 
 | |
|     // Initialize is an empty function by default. Override it with your own
 | |
|     // initialization logic.
 | |
|     initialize: function(){},
 | |
| 
 | |
|     // **render** is the core function that your view should override, in order
 | |
|     // to populate its element (`this.el`), with the appropriate HTML. The
 | |
|     // convention is for **render** to always return `this`.
 | |
|     render: function() {
 | |
|       return this;
 | |
|     },
 | |
| 
 | |
|     // Remove this view by taking the element out of the DOM, and removing any
 | |
|     // applicable Backbone.Events listeners.
 | |
|     remove: function() {
 | |
|       this.$el.remove();
 | |
|       this.stopListening();
 | |
|       return this;
 | |
|     },
 | |
| 
 | |
|     // Change the view's element (`this.el` property), including event
 | |
|     // re-delegation.
 | |
|     setElement: function(element, delegate) {
 | |
|       if (this.$el) this.undelegateEvents();
 | |
|       this.$el = element instanceof Backbone.$ ? element : Backbone.$(element);
 | |
|       this.el = this.$el[0];
 | |
|       if (delegate !== false) this.delegateEvents();
 | |
|       return this;
 | |
|     },
 | |
| 
 | |
|     // Set callbacks, where `this.events` is a hash of
 | |
|     //
 | |
|     // *{"event selector": "callback"}*
 | |
|     //
 | |
|     //     {
 | |
|     //       'mousedown .title':  'edit',
 | |
|     //       'click .button':     'save',
 | |
|     //       'click .open':       function(e) { ... }
 | |
|     //     }
 | |
|     //
 | |
|     // pairs. Callbacks will be bound to the view, with `this` set properly.
 | |
|     // Uses event delegation for efficiency.
 | |
|     // Omitting the selector binds the event to `this.el`.
 | |
|     // This only works for delegate-able events: not `focus`, `blur`, and
 | |
|     // not `change`, `submit`, and `reset` in Internet Explorer.
 | |
|     delegateEvents: function(events) {
 | |
|       if (!(events || (events = _.result(this, 'events')))) return this;
 | |
|       this.undelegateEvents();
 | |
|       for (var key in events) {
 | |
|         var method = events[key];
 | |
|         if (!_.isFunction(method)) method = this[events[key]];
 | |
|         if (!method) continue;
 | |
| 
 | |
|         var match = key.match(delegateEventSplitter);
 | |
|         var eventName = match[1], selector = match[2];
 | |
|         method = _.bind(method, this);
 | |
|         eventName += '.delegateEvents' + this.cid;
 | |
|         if (selector === '') {
 | |
|           this.$el.on(eventName, method);
 | |
|         } else {
 | |
|           this.$el.on(eventName, selector, method);
 | |
|         }
 | |
|       }
 | |
|       return this;
 | |
|     },
 | |
| 
 | |
|     // Clears all callbacks previously bound to the view with `delegateEvents`.
 | |
|     // You usually don't need to use this, but may wish to if you have multiple
 | |
|     // Backbone views attached to the same DOM element.
 | |
|     undelegateEvents: function() {
 | |
|       this.$el.off('.delegateEvents' + this.cid);
 | |
|       return this;
 | |
|     },
 | |
| 
 | |
|     // Ensure that the View has a DOM element to render into.
 | |
|     // If `this.el` is a string, pass it through `$()`, take the first
 | |
|     // matching element, and re-assign it to `el`. Otherwise, create
 | |
|     // an element from the `id`, `className` and `tagName` properties.
 | |
|     _ensureElement: function() {
 | |
|       if (!this.el) {
 | |
|         var attrs = _.extend({}, _.result(this, 'attributes'));
 | |
|         if (this.id) attrs.id = _.result(this, 'id');
 | |
|         if (this.className) attrs['class'] = _.result(this, 'className');
 | |
|         var $el = Backbone.$('<' + _.result(this, 'tagName') + '>').attr(attrs);
 | |
|         this.setElement($el, false);
 | |
|       } else {
 | |
|         this.setElement(_.result(this, 'el'), false);
 | |
|       }
 | |
|     }
 | |
| 
 | |
|   });
 | |
| 
 | |
|   // Backbone.sync
 | |
|   // -------------
 | |
| 
 | |
|   // Override this function to change the manner in which Backbone persists
 | |
|   // models to the server. You will be passed the type of request, and the
 | |
|   // model in question. By default, makes a RESTful Ajax request
 | |
|   // to the model's `url()`. Some possible customizations could be:
 | |
|   //
 | |
|   // * Use `setTimeout` to batch rapid-fire updates into a single request.
 | |
|   // * Send up the models as XML instead of JSON.
 | |
|   // * Persist models via WebSockets instead of Ajax.
 | |
|   //
 | |
|   // Turn on `Backbone.emulateHTTP` in order to send `PUT` and `DELETE` requests
 | |
|   // as `POST`, with a `_method` parameter containing the true HTTP method,
 | |
|   // as well as all requests with the body as `application/x-www-form-urlencoded`
 | |
|   // instead of `application/json` with the model in a param named `model`.
 | |
|   // Useful when interfacing with server-side languages like **PHP** that make
 | |
|   // it difficult to read the body of `PUT` requests.
 | |
|   Backbone.sync = function(method, model, options) {
 | |
|     var type = methodMap[method];
 | |
| 
 | |
|     // Default options, unless specified.
 | |
|     _.defaults(options || (options = {}), {
 | |
|       emulateHTTP: Backbone.emulateHTTP,
 | |
|       emulateJSON: Backbone.emulateJSON
 | |
|     });
 | |
| 
 | |
|     // Default JSON-request options.
 | |
|     var params = {type: type, dataType: 'json'};
 | |
| 
 | |
|     // Ensure that we have a URL.
 | |
|     if (!options.url) {
 | |
|       params.url = _.result(model, 'url') || urlError();
 | |
|     }
 | |
| 
 | |
|     // Ensure that we have the appropriate request data.
 | |
|     if (options.data == null && model && (method === 'create' || method === 'update' || method === 'patch')) {
 | |
|       params.contentType = 'application/json';
 | |
|       params.data = JSON.stringify(options.attrs || model.toJSON(options));
 | |
|     }
 | |
| 
 | |
|     // For older servers, emulate JSON by encoding the request into an HTML-form.
 | |
|     if (options.emulateJSON) {
 | |
|       params.contentType = 'application/x-www-form-urlencoded';
 | |
|       params.data = params.data ? {model: params.data} : {};
 | |
|     }
 | |
| 
 | |
|     // For older servers, emulate HTTP by mimicking the HTTP method with `_method`
 | |
|     // And an `X-HTTP-Method-Override` header.
 | |
|     if (options.emulateHTTP && (type === 'PUT' || type === 'DELETE' || type === 'PATCH')) {
 | |
|       params.type = 'POST';
 | |
|       if (options.emulateJSON) params.data._method = type;
 | |
|       var beforeSend = options.beforeSend;
 | |
|       options.beforeSend = function(xhr) {
 | |
|         xhr.setRequestHeader('X-HTTP-Method-Override', type);
 | |
|         if (beforeSend) return beforeSend.apply(this, arguments);
 | |
|       };
 | |
|     }
 | |
| 
 | |
|     // Don't process data on a non-GET request.
 | |
|     if (params.type !== 'GET' && !options.emulateJSON) {
 | |
|       params.processData = false;
 | |
|     }
 | |
| 
 | |
|     // If we're sending a `PATCH` request, and we're in an old Internet Explorer
 | |
|     // that still has ActiveX enabled by default, override jQuery to use that
 | |
|     // for XHR instead. Remove this line when jQuery supports `PATCH` on IE8.
 | |
|     if (params.type === 'PATCH' && noXhrPatch) {
 | |
|       params.xhr = function() {
 | |
|         return new ActiveXObject("Microsoft.XMLHTTP");
 | |
|       };
 | |
|     }
 | |
| 
 | |
|     // Make the request, allowing the user to override any Ajax options.
 | |
|     var xhr = options.xhr = Backbone.ajax(_.extend(params, options));
 | |
|     model.trigger('request', model, xhr, options);
 | |
|     return xhr;
 | |
|   };
 | |
| 
 | |
|   var noXhrPatch =
 | |
|     typeof window !== 'undefined' && !!window.ActiveXObject &&
 | |
|       !(window.XMLHttpRequest && (new XMLHttpRequest).dispatchEvent);
 | |
| 
 | |
|   // Map from CRUD to HTTP for our default `Backbone.sync` implementation.
 | |
|   var methodMap = {
 | |
|     'create': 'POST',
 | |
|     'update': 'PUT',
 | |
|     'patch':  'PATCH',
 | |
|     'delete': 'DELETE',
 | |
|     'read':   'GET'
 | |
|   };
 | |
| 
 | |
|   // Set the default implementation of `Backbone.ajax` to proxy through to `$`.
 | |
|   // Override this if you'd like to use a different library.
 | |
|   Backbone.ajax = function() {
 | |
|     return Backbone.$.ajax.apply(Backbone.$, arguments);
 | |
|   };
 | |
| 
 | |
|   // Backbone.Router
 | |
|   // ---------------
 | |
| 
 | |
|   // Routers map faux-URLs to actions, and fire events when routes are
 | |
|   // matched. Creating a new one sets its `routes` hash, if not set statically.
 | |
|   var Router = Backbone.Router = function(options) {
 | |
|     options || (options = {});
 | |
|     if (options.routes) this.routes = options.routes;
 | |
|     this._bindRoutes();
 | |
|     this.initialize.apply(this, arguments);
 | |
|   };
 | |
| 
 | |
|   // Cached regular expressions for matching named param parts and splatted
 | |
|   // parts of route strings.
 | |
|   var optionalParam = /\((.*?)\)/g;
 | |
|   var namedParam    = /(\(\?)?:\w+/g;
 | |
|   var splatParam    = /\*\w+/g;
 | |
|   var escapeRegExp  = /[\-{}\[\]+?.,\\\^$|#\s]/g;
 | |
| 
 | |
|   // Set up all inheritable **Backbone.Router** properties and methods.
 | |
|   _.extend(Router.prototype, Events, {
 | |
| 
 | |
|     // Initialize is an empty function by default. Override it with your own
 | |
|     // initialization logic.
 | |
|     initialize: function(){},
 | |
| 
 | |
|     // Manually bind a single named route to a callback. For example:
 | |
|     //
 | |
|     //     this.route('search/:query/p:num', 'search', function(query, num) {
 | |
|     //       ...
 | |
|     //     });
 | |
|     //
 | |
|     route: function(route, name, callback) {
 | |
|       if (!_.isRegExp(route)) route = this._routeToRegExp(route);
 | |
|       if (_.isFunction(name)) {
 | |
|         callback = name;
 | |
|         name = '';
 | |
|       }
 | |
|       if (!callback) callback = this[name];
 | |
|       var router = this;
 | |
|       Backbone.history.route(route, function(fragment) {
 | |
|         var args = router._extractParameters(route, fragment);
 | |
|         router.execute(callback, args);
 | |
|         router.trigger.apply(router, ['route:' + name].concat(args));
 | |
|         router.trigger('route', name, args);
 | |
|         Backbone.history.trigger('route', router, name, args);
 | |
|       });
 | |
|       return this;
 | |
|     },
 | |
| 
 | |
|     // Execute a route handler with the provided parameters.  This is an
 | |
|     // excellent place to do pre-route setup or post-route cleanup.
 | |
|     execute: function(callback, args) {
 | |
|       if (callback) callback.apply(this, args);
 | |
|     },
 | |
| 
 | |
|     // Simple proxy to `Backbone.history` to save a fragment into the history.
 | |
|     navigate: function(fragment, options) {
 | |
|       Backbone.history.navigate(fragment, options);
 | |
|       return this;
 | |
|     },
 | |
| 
 | |
|     // Bind all defined routes to `Backbone.history`. We have to reverse the
 | |
|     // order of the routes here to support behavior where the most general
 | |
|     // routes can be defined at the bottom of the route map.
 | |
|     _bindRoutes: function() {
 | |
|       if (!this.routes) return;
 | |
|       this.routes = _.result(this, 'routes');
 | |
|       var route, routes = _.keys(this.routes);
 | |
|       while ((route = routes.pop()) != null) {
 | |
|         this.route(route, this.routes[route]);
 | |
|       }
 | |
|     },
 | |
| 
 | |
|     // Convert a route string into a regular expression, suitable for matching
 | |
|     // against the current location hash.
 | |
|     _routeToRegExp: function(route) {
 | |
|       route = route.replace(escapeRegExp, '\\$&')
 | |
|                    .replace(optionalParam, '(?:$1)?')
 | |
|                    .replace(namedParam, function(match, optional) {
 | |
|                      return optional ? match : '([^/?]+)';
 | |
|                    })
 | |
|                    .replace(splatParam, '([^?]*?)');
 | |
|       return new RegExp('^' + route + '(?:\\?([\\s\\S]*))?$');
 | |
|     },
 | |
| 
 | |
|     // Given a route, and a URL fragment that it matches, return the array of
 | |
|     // extracted decoded parameters. Empty or unmatched parameters will be
 | |
|     // treated as `null` to normalize cross-browser behavior.
 | |
|     _extractParameters: function(route, fragment) {
 | |
|       var params = route.exec(fragment).slice(1);
 | |
|       return _.map(params, function(param, i) {
 | |
|         // Don't decode the search params.
 | |
|         if (i === params.length - 1) return param || null;
 | |
|         return param ? decodeURIComponent(param) : null;
 | |
|       });
 | |
|     }
 | |
| 
 | |
|   });
 | |
| 
 | |
|   // Backbone.History
 | |
|   // ----------------
 | |
| 
 | |
|   // Handles cross-browser history management, based on either
 | |
|   // [pushState](http://diveintohtml5.info/history.html) and real URLs, or
 | |
|   // [onhashchange](https://developer.mozilla.org/en-US/docs/DOM/window.onhashchange)
 | |
|   // and URL fragments. If the browser supports neither (old IE, natch),
 | |
|   // falls back to polling.
 | |
|   var History = Backbone.History = function() {
 | |
|     this.handlers = [];
 | |
|     _.bindAll(this, 'checkUrl');
 | |
| 
 | |
|     // Ensure that `History` can be used outside of the browser.
 | |
|     if (typeof window !== 'undefined') {
 | |
|       this.location = window.location;
 | |
|       this.history = window.history;
 | |
|     }
 | |
|   };
 | |
| 
 | |
|   // Cached regex for stripping a leading hash/slash and trailing space.
 | |
|   var routeStripper = /^[#\/]|\s+$/g;
 | |
| 
 | |
|   // Cached regex for stripping leading and trailing slashes.
 | |
|   var rootStripper = /^\/+|\/+$/g;
 | |
| 
 | |
|   // Cached regex for detecting MSIE.
 | |
|   var isExplorer = /msie [\w.]+/;
 | |
| 
 | |
|   // Cached regex for removing a trailing slash.
 | |
|   var trailingSlash = /\/$/;
 | |
| 
 | |
|   // Cached regex for stripping urls of hash.
 | |
|   var pathStripper = /#.*$/;
 | |
| 
 | |
|   // Has the history handling already been started?
 | |
|   History.started = false;
 | |
| 
 | |
|   // Set up all inheritable **Backbone.History** properties and methods.
 | |
|   _.extend(History.prototype, Events, {
 | |
| 
 | |
|     // The default interval to poll for hash changes, if necessary, is
 | |
|     // twenty times a second.
 | |
|     interval: 50,
 | |
| 
 | |
|     // Are we at the app root?
 | |
|     atRoot: function() {
 | |
|       return this.location.pathname.replace(/[^\/]$/, '$&/') === this.root;
 | |
|     },
 | |
| 
 | |
|     // Gets the true hash value. Cannot use location.hash directly due to bug
 | |
|     // in Firefox where location.hash will always be decoded.
 | |
|     getHash: function(window) {
 | |
|       var match = (window || this).location.href.match(/#(.*)$/);
 | |
|       return match ? match[1] : '';
 | |
|     },
 | |
| 
 | |
|     // Get the cross-browser normalized URL fragment, either from the URL,
 | |
|     // the hash, or the override.
 | |
|     getFragment: function(fragment, forcePushState) {
 | |
|       if (fragment == null) {
 | |
|         if (this._hasPushState || !this._wantsHashChange || forcePushState) {
 | |
|           fragment = decodeURI(this.location.pathname + this.location.search);
 | |
|           var root = this.root.replace(trailingSlash, '');
 | |
|           if (!fragment.indexOf(root)) fragment = fragment.slice(root.length);
 | |
|         } else {
 | |
|           fragment = this.getHash();
 | |
|         }
 | |
|       }
 | |
|       return fragment.replace(routeStripper, '');
 | |
|     },
 | |
| 
 | |
|     // Start the hash change handling, returning `true` if the current URL matches
 | |
|     // an existing route, and `false` otherwise.
 | |
|     start: function(options) {
 | |
|       if (History.started) throw new Error("Backbone.history has already been started");
 | |
|       History.started = true;
 | |
| 
 | |
|       // Figure out the initial configuration. Do we need an iframe?
 | |
|       // Is pushState desired ... is it available?
 | |
|       this.options          = _.extend({root: '/'}, this.options, options);
 | |
|       this.root             = this.options.root;
 | |
|       this._wantsHashChange = this.options.hashChange !== false;
 | |
|       this._wantsPushState  = !!this.options.pushState;
 | |
|       this._hasPushState    = !!(this.options.pushState && this.history && this.history.pushState);
 | |
|       var fragment          = this.getFragment();
 | |
|       var docMode           = document.documentMode;
 | |
|       var oldIE             = (isExplorer.exec(navigator.userAgent.toLowerCase()) && (!docMode || docMode <= 7));
 | |
| 
 | |
|       // Normalize root to always include a leading and trailing slash.
 | |
|       this.root = ('/' + this.root + '/').replace(rootStripper, '/');
 | |
| 
 | |
|       if (oldIE && this._wantsHashChange) {
 | |
|         var frame = Backbone.$('<iframe src="javascript:0" tabindex="-1">');
 | |
|         this.iframe = frame.hide().appendTo('body')[0].contentWindow;
 | |
|         this.navigate(fragment);
 | |
|       }
 | |
| 
 | |
|       // Depending on whether we're using pushState or hashes, and whether
 | |
|       // 'onhashchange' is supported, determine how we check the URL state.
 | |
|       if (this._hasPushState) {
 | |
|         Backbone.$(window).on('popstate', this.checkUrl);
 | |
|       } else if (this._wantsHashChange && ('onhashchange' in window) && !oldIE) {
 | |
|         Backbone.$(window).on('hashchange', this.checkUrl);
 | |
|       } else if (this._wantsHashChange) {
 | |
|         this._checkUrlInterval = setInterval(this.checkUrl, this.interval);
 | |
|       }
 | |
| 
 | |
|       // Determine if we need to change the base url, for a pushState link
 | |
|       // opened by a non-pushState browser.
 | |
|       this.fragment = fragment;
 | |
|       var loc = this.location;
 | |
| 
 | |
|       // Transition from hashChange to pushState or vice versa if both are
 | |
|       // requested.
 | |
|       if (this._wantsHashChange && this._wantsPushState) {
 | |
| 
 | |
|         // If we've started off with a route from a `pushState`-enabled
 | |
|         // browser, but we're currently in a browser that doesn't support it...
 | |
|         if (!this._hasPushState && !this.atRoot()) {
 | |
|           this.fragment = this.getFragment(null, true);
 | |
|           this.location.replace(this.root + '#' + this.fragment);
 | |
|           // Return immediately as browser will do redirect to new url
 | |
|           return true;
 | |
| 
 | |
|         // Or if we've started out with a hash-based route, but we're currently
 | |
|         // in a browser where it could be `pushState`-based instead...
 | |
|         } else if (this._hasPushState && this.atRoot() && loc.hash) {
 | |
|           this.fragment = this.getHash().replace(routeStripper, '');
 | |
|           this.history.replaceState({}, document.title, this.root + this.fragment);
 | |
|         }
 | |
| 
 | |
|       }
 | |
| 
 | |
|       if (!this.options.silent) return this.loadUrl();
 | |
|     },
 | |
| 
 | |
|     // Disable Backbone.history, perhaps temporarily. Not useful in a real app,
 | |
|     // but possibly useful for unit testing Routers.
 | |
|     stop: function() {
 | |
|       Backbone.$(window).off('popstate', this.checkUrl).off('hashchange', this.checkUrl);
 | |
|       if (this._checkUrlInterval) clearInterval(this._checkUrlInterval);
 | |
|       History.started = false;
 | |
|     },
 | |
| 
 | |
|     // Add a route to be tested when the fragment changes. Routes added later
 | |
|     // may override previous routes.
 | |
|     route: function(route, callback) {
 | |
|       this.handlers.unshift({route: route, callback: callback});
 | |
|     },
 | |
| 
 | |
|     // Checks the current URL to see if it has changed, and if it has,
 | |
|     // calls `loadUrl`, normalizing across the hidden iframe.
 | |
|     checkUrl: function(e) {
 | |
|       var current = this.getFragment();
 | |
|       if (current === this.fragment && this.iframe) {
 | |
|         current = this.getFragment(this.getHash(this.iframe));
 | |
|       }
 | |
|       if (current === this.fragment) return false;
 | |
|       if (this.iframe) this.navigate(current);
 | |
|       this.loadUrl();
 | |
|     },
 | |
| 
 | |
|     // Attempt to load the current URL fragment. If a route succeeds with a
 | |
|     // match, returns `true`. If no defined routes matches the fragment,
 | |
|     // returns `false`.
 | |
|     loadUrl: function(fragment) {
 | |
|       fragment = this.fragment = this.getFragment(fragment);
 | |
|       return _.any(this.handlers, function(handler) {
 | |
|         if (handler.route.test(fragment)) {
 | |
|           handler.callback(fragment);
 | |
|           return true;
 | |
|         }
 | |
|       });
 | |
|     },
 | |
| 
 | |
|     // Save a fragment into the hash history, or replace the URL state if the
 | |
|     // 'replace' option is passed. You are responsible for properly URL-encoding
 | |
|     // the fragment in advance.
 | |
|     //
 | |
|     // The options object can contain `trigger: true` if you wish to have the
 | |
|     // route callback be fired (not usually desirable), or `replace: true`, if
 | |
|     // you wish to modify the current URL without adding an entry to the history.
 | |
|     navigate: function(fragment, options) {
 | |
|       if (!History.started) return false;
 | |
|       if (!options || options === true) options = {trigger: !!options};
 | |
| 
 | |
|       var url = this.root + (fragment = this.getFragment(fragment || ''));
 | |
| 
 | |
|       // Strip the hash for matching.
 | |
|       fragment = fragment.replace(pathStripper, '');
 | |
| 
 | |
|       if (this.fragment === fragment) return;
 | |
|       this.fragment = fragment;
 | |
| 
 | |
|       // Don't include a trailing slash on the root.
 | |
|       if (fragment === '' && url !== '/') url = url.slice(0, -1);
 | |
| 
 | |
|       // If pushState is available, we use it to set the fragment as a real URL.
 | |
|       if (this._hasPushState) {
 | |
|         this.history[options.replace ? 'replaceState' : 'pushState']({}, document.title, url);
 | |
| 
 | |
|       // If hash changes haven't been explicitly disabled, update the hash
 | |
|       // fragment to store history.
 | |
|       } else if (this._wantsHashChange) {
 | |
|         this._updateHash(this.location, fragment, options.replace);
 | |
|         if (this.iframe && (fragment !== this.getFragment(this.getHash(this.iframe)))) {
 | |
|           // Opening and closing the iframe tricks IE7 and earlier to push a
 | |
|           // history entry on hash-tag change.  When replace is true, we don't
 | |
|           // want this.
 | |
|           if(!options.replace) this.iframe.document.open().close();
 | |
|           this._updateHash(this.iframe.location, fragment, options.replace);
 | |
|         }
 | |
| 
 | |
|       // If you've told us that you explicitly don't want fallback hashchange-
 | |
|       // based history, then `navigate` becomes a page refresh.
 | |
|       } else {
 | |
|         return this.location.assign(url);
 | |
|       }
 | |
|       if (options.trigger) return this.loadUrl(fragment);
 | |
|     },
 | |
| 
 | |
|     // Update the hash location, either replacing the current entry, or adding
 | |
|     // a new one to the browser history.
 | |
|     _updateHash: function(location, fragment, replace) {
 | |
|       if (replace) {
 | |
|         var href = location.href.replace(/(javascript:|#).*$/, '');
 | |
|         location.replace(href + '#' + fragment);
 | |
|       } else {
 | |
|         // Some browsers require that `hash` contains a leading #.
 | |
|         location.hash = '#' + fragment;
 | |
|       }
 | |
|     }
 | |
| 
 | |
|   });
 | |
| 
 | |
|   // Create the default Backbone.history.
 | |
|   Backbone.history = new History;
 | |
| 
 | |
|   // Helpers
 | |
|   // -------
 | |
| 
 | |
|   // Helper function to correctly set up the prototype chain, for subclasses.
 | |
|   // Similar to `goog.inherits`, but uses a hash of prototype properties and
 | |
|   // class properties to be extended.
 | |
|   var extend = function(protoProps, staticProps) {
 | |
|     var parent = this;
 | |
|     var child;
 | |
| 
 | |
|     // The constructor function for the new subclass is either defined by you
 | |
|     // (the "constructor" property in your `extend` definition), or defaulted
 | |
|     // by us to simply call the parent's constructor.
 | |
|     if (protoProps && _.has(protoProps, 'constructor')) {
 | |
|       child = protoProps.constructor;
 | |
|     } else {
 | |
|       child = function(){ return parent.apply(this, arguments); };
 | |
|     }
 | |
| 
 | |
|     // Add static properties to the constructor function, if supplied.
 | |
|     _.extend(child, parent, staticProps);
 | |
| 
 | |
|     // Set the prototype chain to inherit from `parent`, without calling
 | |
|     // `parent`'s constructor function.
 | |
|     var Surrogate = function(){ this.constructor = child; };
 | |
|     Surrogate.prototype = parent.prototype;
 | |
|     child.prototype = new Surrogate;
 | |
| 
 | |
|     // Add prototype properties (instance properties) to the subclass,
 | |
|     // if supplied.
 | |
|     if (protoProps) _.extend(child.prototype, protoProps);
 | |
| 
 | |
|     // Set a convenience property in case the parent's prototype is needed
 | |
|     // later.
 | |
|     child.__super__ = parent.prototype;
 | |
| 
 | |
|     return child;
 | |
|   };
 | |
| 
 | |
|   // Set up inheritance for the model, collection, router, view and history.
 | |
|   Model.extend = Collection.extend = Router.extend = View.extend = History.extend = extend;
 | |
| 
 | |
|   // Throw an error when a URL is needed, and none is supplied.
 | |
|   var urlError = function() {
 | |
|     throw new Error('A "url" property or function must be specified');
 | |
|   };
 | |
| 
 | |
|   // Wrap an optional error callback with a fallback error event.
 | |
|   var wrapError = function(model, options) {
 | |
|     var error = options.error;
 | |
|     options.error = function(resp) {
 | |
|       if (error) error(model, resp, options);
 | |
|       model.trigger('error', model, resp, options);
 | |
|     };
 | |
|   };
 | |
| 
 | |
|   return Backbone;
 | |
| 
 | |
| }));
 |