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			239 lines
		
	
	
		
			7.9 KiB
		
	
	
	
		
			TypeScript
		
	
			
		
		
	
	
			239 lines
		
	
	
		
			7.9 KiB
		
	
	
	
		
			TypeScript
		
	
/* eslint-disable no-await-in-loop */
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/* eslint-disable no-restricted-syntax */
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import { clone, groupBy, isEqual, uniqBy } from 'lodash';
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import autoBind from 'auto-bind';
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import { OpenGroupData, OpenGroupV2Room } from '../../../../data/opengroups';
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import { ConversationModel } from '../../../../models/conversation';
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import { getConversationController } from '../../../conversations';
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import { allowOnlyOneAtATime } from '../../../utils/Promise';
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import {
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  getAllValidOpenGroupV2ConversationRoomInfos,
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  getOpenGroupV2ConversationId,
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} from '../utils/OpenGroupUtils';
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import {
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  OpenGroupRequestCommonType,
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  ourSogsDomainName,
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  ourSogsLegacyIp,
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  ourSogsUrl,
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} from './ApiUtil';
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import { OpenGroupServerPoller } from './OpenGroupServerPoller';
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import {
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  CONVERSATION_PRIORITIES,
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  ConversationTypeEnum,
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} from '../../../../models/conversationAttributes';
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import { SessionUtilUserGroups } from '../../../utils/libsession/libsession_utils_user_groups';
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import { openGroupV2GetRoomInfoViaOnionV4 } from '../sogsv3/sogsV3RoomInfos';
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import { UserGroupsWrapperActions } from '../../../../webworker/workers/browser/libsession_worker_interface';
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let instance: OpenGroupManagerV2 | undefined;
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export const getOpenGroupManager = () => {
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  if (!instance) {
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    instance = new OpenGroupManagerV2();
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  }
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  return instance;
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};
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export class OpenGroupManagerV2 {
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  public static readonly useV2OpenGroups = false;
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  /**
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   * The map of opengroup pollers, by serverUrl.
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   * A single poller polls for every room on the specified serverUrl
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   */
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  private readonly pollers: Map<string, OpenGroupServerPoller> = new Map();
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  private isPolling = false;
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  constructor() {
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    autoBind(this);
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  }
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  /**
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   * When we get our configuration from the network, we might get a few times the same open group on two different messages.
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   * If we don't do anything, we will join them multiple times.
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   * Which will cause a lot of duplicate messages as they will be merged on a single conversation.
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   *
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   * To avoid this issue, we allow only a single join of a specific opengroup at a time.
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   */
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  public async attemptConnectionV2OneAtATime(
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    serverUrl: string,
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    roomId: string,
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    publicKey: string
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  ): Promise<ConversationModel | undefined> {
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    // make sure to use the https version of our official sogs
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    const overridenUrl =
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      (serverUrl.includes(`://${ourSogsDomainName}`) && !serverUrl.startsWith('https')) ||
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      serverUrl.includes(`://${ourSogsLegacyIp}`)
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        ? ourSogsUrl
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        : serverUrl;
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    const oneAtaTimeStr = `oneAtaTimeOpenGroupV2Join:${overridenUrl}${roomId}`;
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    return allowOnlyOneAtATime(oneAtaTimeStr, async () => {
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      return this.attemptConnectionV2(overridenUrl, roomId, publicKey);
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    });
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  }
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  public async startPolling() {
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    await allowOnlyOneAtATime('V2ManagerStartPolling', this.startPollingBouncy);
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  }
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  /**
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   * This is not designed to be restarted for now. If you stop polling
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   */
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  public stopPolling() {
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    if (!this.isPolling) {
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      return;
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    }
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    // the stop call calls the abortController, which will effectively cancel the request right away,
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    // or drop the result from it.
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    this.pollers.forEach(poller => {
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      poller.stop();
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    });
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    this.pollers.clear();
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    this.isPolling = false;
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  }
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  public addRoomToPolledRooms(roomInfos: Array<OpenGroupRequestCommonType>) {
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    const grouped = groupBy(roomInfos, r => r.serverUrl);
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    const groupedArray = Object.values(grouped);
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    for (const groupedRooms of groupedArray) {
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      const groupedRoomsServerUrl = groupedRooms[0].serverUrl;
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      const poller = this.pollers.get(groupedRoomsServerUrl);
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      if (!poller) {
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        const uniqGroupedRooms = uniqBy(groupedRooms, r => r.roomId);
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        this.pollers.set(groupedRoomsServerUrl, new OpenGroupServerPoller(uniqGroupedRooms));
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      } else {
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        // this won't do a thing if the room is already polled for
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        groupedRooms.forEach(poller.addRoomToPoll);
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      }
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    }
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  }
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  public removeRoomFromPolledRooms(roomInfos: OpenGroupRequestCommonType) {
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    const poller = this.pollers.get(roomInfos.serverUrl);
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    if (!poller) {
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      return;
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    }
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    // this won't do a thing if the room is already polled for
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    poller.removeRoomFromPoll(roomInfos);
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    if (poller.getPolledRoomsCount() === 0) {
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      this.pollers.delete(roomInfos.serverUrl);
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      // this poller is not needed anymore, kill it
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      poller.stop();
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    }
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  }
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  /**
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   * This function is private because we want to make sure it only runs once at a time.
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   */
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  private async startPollingBouncy() {
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    if (this.isPolling) {
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      return;
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    }
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    const allRoomInfos = await getAllValidOpenGroupV2ConversationRoomInfos();
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    if (allRoomInfos?.size) {
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      this.addRoomToPolledRooms([...allRoomInfos.values()]);
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    }
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    this.isPolling = true;
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  }
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  /**
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   *
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   * @param serverUrl with protocol, hostname and port included
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   */
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  private async attemptConnectionV2(
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    serverUrl: string,
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    roomId: string,
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    serverPublicKey: string
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  ): Promise<ConversationModel | undefined> {
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    let conversationId = getOpenGroupV2ConversationId(serverUrl, roomId);
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    if (getConversationController().get(conversationId)) {
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      // Url incorrect or server not compatible
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      throw new Error(window.i18n('publicChatExists'));
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    }
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    try {
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      const fullUrl = await UserGroupsWrapperActions.buildFullUrlFromDetails(
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        serverUrl,
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        roomId,
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        serverPublicKey
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      );
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      // here, the convo does not exist. Make sure the db & wrappers are clean too
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      await OpenGroupData.removeV2OpenGroupRoom(conversationId);
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      try {
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        await SessionUtilUserGroups.removeCommunityFromWrapper(conversationId, fullUrl);
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      } catch (e) {
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        window.log.warn('failed to removeCommunityFromWrapper', conversationId);
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      }
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      const room: OpenGroupV2Room = {
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        serverUrl,
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        roomId,
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        conversationId,
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        serverPublicKey,
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      };
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      const updatedRoom = clone(room);
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      // save the pubkey to the db right now, the request for room Info
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      // will need it and access it from the db
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      await OpenGroupData.saveV2OpenGroupRoom(room);
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      // TODOLATER make the requests made here retry a few times (can fail when trying to join a group too soon after a restart)
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      const roomInfos = await openGroupV2GetRoomInfoViaOnionV4({
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        serverPubkey: serverPublicKey,
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        serverUrl,
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        roomId,
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      });
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      if (!roomInfos || !roomInfos.id) {
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        throw new Error('Invalid open group roomInfo result');
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      }
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      updatedRoom.roomId = roomInfos.id;
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      conversationId = getOpenGroupV2ConversationId(serverUrl, roomInfos.id);
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      updatedRoom.conversationId = conversationId;
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      if (!isEqual(room, updatedRoom)) {
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        await OpenGroupData.removeV2OpenGroupRoom(conversationId);
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        await OpenGroupData.saveV2OpenGroupRoom(updatedRoom);
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      }
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      const conversation = await getConversationController().getOrCreateAndWait(
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        conversationId,
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        ConversationTypeEnum.GROUP
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      );
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      updatedRoom.imageID = roomInfos.imageId || undefined;
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      updatedRoom.roomName = roomInfos.name || undefined;
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      updatedRoom.capabilities = roomInfos.capabilities;
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      await OpenGroupData.saveV2OpenGroupRoom(updatedRoom);
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      // mark active so it's not in the contacts list but in the conversation list
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      // mark isApproved as this is a public chat
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      conversation.set({
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        active_at: Date.now(),
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        displayNameInProfile: updatedRoom.roomName,
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        isApproved: true,
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        didApproveMe: true,
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        priority: CONVERSATION_PRIORITIES.default,
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        isTrustedForAttachmentDownload: true, // we always trust attachments when sent to an opengroup
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      });
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      await conversation.commit();
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      // start polling this room
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      this.addRoomToPolledRooms([updatedRoom]);
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      return conversation;
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    } catch (e) {
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      window?.log?.warn('Failed to join open group v2', e.message);
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      await OpenGroupData.removeV2OpenGroupRoom(conversationId);
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      // throw new Error(window.i18n('connectToServerFail'));
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      return undefined;
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    }
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  }
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}
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