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//
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// Copyright (c) 2017 Open Whisper Systems. All rights reserved.
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//
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#import <Mantle/MTLModel+NSCoding.h>
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NS_ASSUME_NONNULL_BEGIN
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@class TSStorageManager;
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@class YapDatabaseConnection;
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@class YapDatabaseReadTransaction;
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@class YapDatabaseReadWriteTransaction;
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@interface TSYapDatabaseObject : MTLModel
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/**
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* Initializes a new database object with a unique identifier
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*
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* @param uniqueId Key used for the key-value store
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*
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* @return Initialized object
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*/
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- (instancetype)initWithUniqueId:(NSString *_Nullable)uniqueId NS_DESIGNATED_INITIALIZER;
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- (nullable instancetype)initWithCoder:(NSCoder *)coder NS_DESIGNATED_INITIALIZER;
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/**
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* Returns the collection to which the object belongs.
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*
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* @return Key (string) identifying the collection
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*/
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+ (NSString *)collection;
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/**
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* Get the number of keys in the models collection. Be aware that if there
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* are multiple object types in this collection that the count will include
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* the count of other objects in the same collection.
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*
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* @return The number of keys in the classes collection.
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*/
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+ (NSUInteger)numberOfKeysInCollection;
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+ (NSUInteger)numberOfKeysInCollectionWithTransaction:(YapDatabaseReadTransaction *)transaction;
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/**
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* Removes all objects in the classes collection.
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*/
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+ (void)removeAllObjectsInCollection;
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/**
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* A memory intesive method to get all objects in the collection. You should prefer using enumeration over this method
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* whenever feasible. See `enumerateObjectsInCollectionUsingBlock`
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*
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* @return All objects in the classes collection.
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*/
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+ (NSArray *)allObjectsInCollection;
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/**
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* Enumerates all objects in collection.
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*/
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+ (void)enumerateCollectionObjectsUsingBlock:(void (^)(id obj, BOOL *stop))block;
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+ (void)enumerateCollectionObjectsWithTransaction:(YapDatabaseReadTransaction *)transaction
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usingBlock:(void (^)(id object, BOOL *stop))block;
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/**
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* @return Shared database connections for reading and writing.
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*/
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- (YapDatabaseConnection *)dbReadConnection;
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+ (YapDatabaseConnection *)dbReadConnection;
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- (YapDatabaseConnection *)dbReadWriteConnection;
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+ (YapDatabaseConnection *)dbReadWriteConnection;
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- (TSStorageManager *)storageManager;
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+ (TSStorageManager *)storageManager;
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/**
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* Fetches the object with the provided identifier
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*
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* @param uniqueID Unique identifier of the entry in a collection
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* @param transaction Transaction used for fetching the object
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*
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* @return Instance of the object or nil if non-existent
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*/
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+ (nullable instancetype)fetchObjectWithUniqueID:(NSString *)uniqueID
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transaction:(YapDatabaseReadTransaction *)transaction
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NS_SWIFT_NAME(fetch(uniqueId:transaction
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:));
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+ (nullable instancetype)fetchObjectWithUniqueID:(NSString *)uniqueID NS_SWIFT_NAME(fetch(uniqueId:));
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/**
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* Saves the object with the shared readWrite connection.
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*
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* This method will block if another readWrite transaction is open.
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*/
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- (void)save;
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/**
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* Saves the object with the shared readWrite connection - does not block.
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*
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* Be mindful that this method may clobber other changes persisted
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* while waiting to open the readWrite transaction.
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*
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* @param completionBlock is called on the main thread
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*/
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- (void)saveAsyncWithCompletionBlock:(void (^_Nullable)(void))completionBlock;
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/**
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* Saves the object with the provided transaction
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*
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* @param transaction Database transaction
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*/
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- (void)saveWithTransaction:(YapDatabaseReadWriteTransaction *)transaction;
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/**
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* `touch` is a cheap way to fire a YapDatabaseModified notification to redraw anythign depending on the model.
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*/
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- (void)touch;
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- (void)touchWithTransaction:(YapDatabaseReadWriteTransaction *)transaction;
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/**
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* The unique identifier of the stored object
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*/
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@property (nonatomic, nullable) NSString *uniqueId;
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- (void)removeWithTransaction:(YapDatabaseReadWriteTransaction *)transaction;
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- (void)remove;
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#pragma mark Update With...
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// This method is used by "updateWith..." methods.
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//
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// This model may be updated from many threads. We don't want to save
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// our local copy (this instance) since it may be out of date. We also
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// want to avoid re-saving a model that has been deleted. Therefore, we
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// use "updateWith..." methods to:
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//
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// a) Update a property of this instance.
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// b) If a copy of this model exists in the database, load an up-to-date copy,
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// and update and save that copy.
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// b) If a copy of this model _DOES NOT_ exist in the database, do _NOT_ save
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// this local instance.
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//
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// After "updateWith...":
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//
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// a) Any copy of this model in the database will have been updated.
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// b) The local property on this instance will always have been updated.
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// c) Other properties on this instance may be out of date.
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//
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// All mutable properties of this class have been made read-only to
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// prevent accidentally modifying them directly.
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//
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// This isn't a perfect arrangement, but in practice this will prevent
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// data loss and will resolve all known issues.
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- (void)applyChangeToSelfAndLatestCopy:(YapDatabaseReadWriteTransaction *)transaction
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changeBlock:(void (^)(id))changeBlock;
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@end
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NS_ASSUME_NONNULL_END
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