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session-ios/SignalServiceKit/src/Loki/API/Onion Requests/OnionRequestAPI.swift

181 lines
9.2 KiB
Swift

import PromiseKit
// TODO: Test path snodes as well
/// See the "Onion Requests" section of [The Session Whitepaper](https://arxiv.org/pdf/2002.04609.pdf) for more information.
internal enum OnionRequestAPI {
private static let urlSessionDelegate = URLSessionDelegateImplementation()
private static let urlSession = URLSession(configuration: .ephemeral, delegate: urlSessionDelegate, delegateQueue: nil)
/// - Note: Exposed for testing purposes.
internal static let workQueue = DispatchQueue.global() // TODO: We should probably move away from using the global queue for this
internal static var guardSnodes: Set<LokiAPITarget> = []
internal static var paths: Set<Path> = []
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// MARK: Settings
private static let pathCount: UInt = 3
/// The number of snodes (including the guard snode) in a path.
private static let pathSize: UInt = 3
private static let guardSnodeCount: UInt = 3
// MARK: URL Session Delegate Implementation
private final class URLSessionDelegateImplementation : NSObject, URLSessionDelegate {
func urlSession(_ session: URLSession, didReceive challenge: URLAuthenticationChallenge, completionHandler: @escaping (URLSession.AuthChallengeDisposition, URLCredential?) -> Void) {
// Snode to snode communication uses self-signed certificates but clients can safely ignore this
completionHandler(.useCredential, URLCredential(trust: challenge.protectionSpace.serverTrust!))
}
}
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// MARK: Error
internal enum Error : LocalizedError {
case insufficientSnodes
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case snodePublicKeySetMissing
case randomDataGenerationFailed
case generic
var errorDescription: String? {
switch self {
case .insufficientSnodes: return "Couldn't find enough snodes to build a path."
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case .snodePublicKeySetMissing: return "Missing snode public key set."
case .randomDataGenerationFailed: return "Couldn't generate random data."
case .generic: return "An error occurred."
}
}
}
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// MARK: Path
internal typealias Path = [LokiAPITarget]
// MARK: Private API
/// Tests the given snode. The returned promise errors out if the snode is faulty; the promise is fulfilled otherwise.
private static func testSnode(_ snode: LokiAPITarget) -> Promise<Void> {
print("[Loki] [Onion Request API] Testing snode: \(snode).")
let hexEncodedPublicKey = getUserHexEncodedPublicKey()
let parameters: JSON = [ "pubKey" : hexEncodedPublicKey ]
let timeout: TimeInterval = 10 // Use a shorter timeout for testing
return LokiAPI.invoke(.getSwarm, on: snode, associatedWith: hexEncodedPublicKey, parameters: parameters, timeout: timeout).map(on: workQueue) { _ in }
}
/// Finds `guardSnodeCount` guard snodes to use for path building. The returned promise errors out with `Error.insufficientSnodes`
/// if not enough (reliable) snodes are available.
private static func getGuardSnodes() -> Promise<Set<LokiAPITarget>> {
if !guardSnodes.isEmpty {
return Promise<Set<LokiAPITarget>> { $0.fulfill(guardSnodes) }
} else {
print("[Loki] [Onion Request API] Populating guard snode cache.")
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return LokiAPI.getRandomSnode().then(on: workQueue) { _ -> Promise<Set<LokiAPITarget>> in // Just used to populate the snode pool
let snodePool = LokiAPI.randomSnodePool
guard !snodePool.isEmpty else { throw Error.insufficientSnodes }
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var result: Set<LokiAPITarget> = [] // Sync on DispatchQueue.global()
func getGuardSnode() -> Promise<LokiAPITarget> {
// randomElement() uses the system's default random generator, which is cryptographically secure
guard let candidate = snodePool.randomElement() else { return Promise<LokiAPITarget> { $0.reject(Error.insufficientSnodes) } }
// Loop until a valid guard snode is found
return testSnode(candidate).map(on: workQueue) { candidate }.recover(on: workQueue) { _ in getGuardSnode() }
}
func getAndStoreGuardSnode() -> Promise<LokiAPITarget> {
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return getGuardSnode().then(on: workQueue) { guardSnode -> Promise<LokiAPITarget> in
if !result.contains(guardSnode) {
result.insert(guardSnode)
return Promise { $0.fulfill(guardSnode) }
} else {
return getAndStoreGuardSnode()
}
}
}
let promises = (0..<guardSnodeCount).map { _ in getAndStoreGuardSnode() }
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return when(fulfilled: promises).map(on: workQueue) { guardSnodes in
let guardSnodesAsSet = Set(guardSnodes)
OnionRequestAPI.guardSnodes = guardSnodesAsSet
return guardSnodesAsSet
}
}
}
}
/// Builds and returns `pathCount` paths. The returned promise errors out with `Error.insufficientSnodes`
/// if not enough (reliable) snodes are available.
private static func buildPaths() -> Promise<Set<Path>> {
print("[Loki] [Onion Request API] Building onion request paths.")
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return LokiAPI.getRandomSnode().then(on: workQueue) { _ -> Promise<Set<Path>> in // Just used to populate the snode pool
let snodePool = LokiAPI.randomSnodePool
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return getGuardSnodes().map(on: workQueue) { guardSnodes in
var unusedSnodes = snodePool.subtracting(guardSnodes)
let minSnodeCount = guardSnodeCount * pathSize - guardSnodeCount
guard unusedSnodes.count >= minSnodeCount else { throw Error.insufficientSnodes }
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let result: Set<Path> = Set(guardSnodes.map { guardSnode in
// Force unwrapping is safe because of the minSnodeCount check above
// randomElement() uses the system's default random generator, which is cryptographically secure
return [ guardSnode ] + (0..<(pathSize - 1)).map { _ in unusedSnodes.randomElement()! }
})
print("[Loki] [Onion Request API] Built new onion request paths: \(result.map { "\($0.description)" }.joined(separator: ", "))")
return result
}
}
}
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/// Returns a `Path` to be used for onion requests. Builds paths as needed.
///
/// - Note: Should ideally only ever be invoked from `DispatchQueue.global()`.
private static func getPath() -> Promise<Path> {
// randomElement() uses the system's default random generator, which is cryptographically secure
if paths.count >= pathCount {
return Promise<Path> { $0.fulfill(paths.randomElement()!) }
} else {
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return buildPaths().map(on: workQueue) { paths in
let path = paths.randomElement()!
OnionRequestAPI.paths = paths
return path
}
}
}
/// Builds an onion around `payload` and returns the result.
private static func buildOnion(around payload: Data, targetedAt snode: LokiAPITarget) -> Promise<(guardSnode: LokiAPITarget, onion: Data)> {
var guardSnode: LokiAPITarget!
return getPath().then(on: workQueue) { path -> Promise<EncryptionResult> in
guardSnode = path.first!
return encrypt(payload, forTargetSnode: snode).then(on: workQueue) { r -> Promise<EncryptionResult> in
var path = path
var encryptionResult = r
var rhs = snode
func addLayer() -> Promise<EncryptionResult> {
if path.isEmpty {
return Promise<EncryptionResult> { $0.fulfill(encryptionResult) }
} else {
let lhs = path.removeLast()
return OnionRequestAPI.encryptHop(from: lhs, to: rhs, using: encryptionResult).then(on: workQueue) { e -> Promise<EncryptionResult> in
encryptionResult = e
rhs = lhs
return addLayer()
}
}
}
return addLayer()
}
}.map { (guardSnode: guardSnode, onion: $0.ciphertext) }
}
// MARK: Internal API
/// Sends an onion request to `snode`. Builds paths as needed.
internal static func send(_ request: URLRequest, to snode: LokiAPITarget) -> Promise<Any> {
return buildOnion(around: request.httpBody!, targetedAt: snode).then(on: workQueue) { intermediate -> Promise<Any> in
let guardSnode = intermediate.guardSnode
let onion = intermediate.onion
let (promise, seal) = Promise<Any>.pending()
let task = urlSession.dataTask(with: request) { response, result, error in
if let error = error {
seal.reject(error)
} else if let result = result {
seal.fulfill(result)
} else {
seal.reject(Error.generic)
}
}
task.resume()
return promise
}
}
}