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// Copyright © 2022 Rangeproof Pty Ltd. All rights reserved.
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import Foundation
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import Combine
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import GRDB
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import DifferenceKit
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import SessionUIKit
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import SessionMessagingKit
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import SessionUtilitiesKit
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class NotificationSoundViewModel: SessionTableViewModel<NotificationSoundViewModel.NavButton, NotificationSettingsViewModel.Section, Preferences.Sound> {
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// MARK: - Config
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enum NavButton: Equatable {
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case cancel
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case save
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}
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public enum Section: SessionTableSection {
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case content
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}
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// FIXME: Remove `threadId` once we ditch the per-thread notification sound
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private let threadId: String?
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private var audioPlayer: OWSAudioPlayer?
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private var storedSelection: Preferences.Sound?
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private var currentSelection: CurrentValueSubject<Preferences.Sound?, Never> = CurrentValueSubject(nil)
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// MARK: - Initialization
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init(threadId: String? = nil) {
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self.threadId = threadId
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}
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deinit {
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self.audioPlayer?.stop()
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self.audioPlayer = nil
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}
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// MARK: - Navigation
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override var leftNavItems: AnyPublisher<[NavItem]?, Never> {
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Just([
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NavItem(
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id: .cancel,
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systemItem: .cancel,
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accessibilityIdentifier: "Cancel button"
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) { [weak self] in
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self?.dismissScreen()
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}
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]).eraseToAnyPublisher()
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}
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override var rightNavItems: AnyPublisher<[NavItem]?, Never> {
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currentSelection
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.removeDuplicates()
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.map { [weak self] currentSelection in (self?.storedSelection != currentSelection) }
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.map { isChanged in
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guard isChanged else { return [] }
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return [
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NavItem(
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id: .save,
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systemItem: .save,
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accessibilityIdentifier: "Save button"
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) { [weak self] in
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self?.saveChanges()
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self?.dismissScreen()
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}
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]
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}
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.eraseToAnyPublisher()
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}
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// MARK: - Content
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override var title: String { "NOTIFICATIONS_STYLE_SOUND_TITLE".localized() }
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private var _settingsData: [SectionModel] = []
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public override var settingsData: [SectionModel] { _settingsData }
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public override var observableSettingsData: ObservableData { _observableSettingsData }
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/// This is all the data the screen needs to populate itself, please see the following link for tips to help optimise
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/// performance https://github.com/groue/GRDB.swift#valueobservation-performance
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///
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/// **Note:** This observation will be triggered twice immediately (and be de-duped by the `removeDuplicates`)
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/// this is due to the behaviour of `ValueConcurrentObserver.asyncStartObservation` which triggers it's own
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/// fetch (after the ones in `ValueConcurrentObserver.asyncStart`/`ValueConcurrentObserver.syncStart`)
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/// just in case the database has changed between the two reads - unfortunately it doesn't look like there is a way to prevent this
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private lazy var _observableSettingsData: ObservableData = ValueObservation
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.trackingConstantRegion { [weak self] db -> [SectionModel] in
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self?.storedSelection = try {
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guard let threadId: String = self?.threadId else {
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return db[.defaultNotificationSound]
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.defaulting(to: .defaultNotificationSound)
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}
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return try SessionThread
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.filter(id: threadId)
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.select(.notificationSound)
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.asRequest(of: Preferences.Sound.self)
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.fetchOne(db)
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.defaulting(
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to: db[.defaultNotificationSound]
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.defaulting(to: .defaultNotificationSound)
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)
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}()
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self?.currentSelection.send(self?.currentSelection.value ?? self?.storedSelection)
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return [
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SectionModel(
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model: .content,
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elements: Preferences.Sound.notificationSounds
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.map { sound in
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SessionCell.Info(
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id: sound,
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title: {
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guard sound != .note else {
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return String(
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format: "SETTINGS_AUDIO_DEFAULT_TONE_LABEL_FORMAT".localized(),
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sound.displayName
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)
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}
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return sound.displayName
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}(),
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rightAccessory: .radio(
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isSelected: { (self?.currentSelection.value == sound) }
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),
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onTap: {
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self?.currentSelection.send(sound)
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// Play the sound (to prevent UI lag we dispatch this to the next
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// run loop
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DispatchQueue.main.async {
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self?.audioPlayer?.stop()
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self?.audioPlayer = Preferences.Sound.audioPlayer(
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for: sound,
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behavior: .playback
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)
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self?.audioPlayer?.isLooping = false
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self?.audioPlayer?.play()
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}
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}
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)
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}
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)
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]
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}
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.removeDuplicates()
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.publisher(in: Storage.shared)
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// MARK: - Functions
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public override func updateSettings(_ updatedSettings: [SectionModel]) {
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self._settingsData = updatedSettings
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}
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private func saveChanges() {
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guard let currentSelection: Preferences.Sound = self.currentSelection.value else { return }
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let threadId: String? = self.threadId
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Storage.shared.writeAsync { db in
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guard let threadId: String = threadId else {
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db[.defaultNotificationSound] = currentSelection
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return
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}
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try SessionThread
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.filter(id: threadId)
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.updateAll(
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db,
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SessionThread.Columns.notificationSound.set(to: currentSelection)
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)
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}
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}
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}
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