You cannot select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
session-ios/SessionMessagingKit/Sending & Receiving/Pollers/CurrentUserPoller.swift

88 lines
3.0 KiB
Swift

// Copyright © 2022 Rangeproof Pty Ltd. All rights reserved.
import Foundation
Work on the PromiseKit refactor # Conflicts: # Session.xcodeproj/project.pbxproj # Session/Conversations/ConversationVC+Interaction.swift # Session/Home/Message Requests/MessageRequestsViewModel.swift # Session/Notifications/AppNotifications.swift # Session/Notifications/PushRegistrationManager.swift # Session/Notifications/SyncPushTokensJob.swift # Session/Notifications/UserNotificationsAdaptee.swift # Session/Settings/BlockedContactsViewModel.swift # Session/Settings/NukeDataModal.swift # Session/Settings/SettingsViewModel.swift # Session/Utilities/BackgroundPoller.swift # SessionMessagingKit/Database/Models/ClosedGroup.swift # SessionMessagingKit/File Server/FileServerAPI.swift # SessionMessagingKit/Open Groups/OpenGroupAPI.swift # SessionMessagingKit/Sending & Receiving/Message Handling/MessageReceiver+ClosedGroups.swift # SessionMessagingKit/Sending & Receiving/Message Handling/MessageReceiver+UnsendRequests.swift # SessionMessagingKit/Sending & Receiving/Message Handling/MessageSender+ClosedGroups.swift # SessionMessagingKit/Sending & Receiving/MessageSender+Convenience.swift # SessionMessagingKit/Sending & Receiving/MessageSender.swift # SessionMessagingKit/Sending & Receiving/Notifications/PushNotificationAPI.swift # SessionMessagingKit/Sending & Receiving/Pollers/ClosedGroupPoller.swift # SessionMessagingKit/Sending & Receiving/Pollers/CurrentUserPoller.swift # SessionMessagingKit/Sending & Receiving/Pollers/Poller.swift # SessionMessagingKit/Utilities/ProfileManager.swift # SessionSnodeKit/Networking/SnodeAPI.swift # SessionSnodeKit/OnionRequestAPI.swift # SessionUtilitiesKit/Networking/HTTP.swift
2 years ago
import Combine
import GRDB
Work on the PromiseKit refactor # Conflicts: # Session.xcodeproj/project.pbxproj # Session/Conversations/ConversationVC+Interaction.swift # Session/Home/Message Requests/MessageRequestsViewModel.swift # Session/Notifications/AppNotifications.swift # Session/Notifications/PushRegistrationManager.swift # Session/Notifications/SyncPushTokensJob.swift # Session/Notifications/UserNotificationsAdaptee.swift # Session/Settings/BlockedContactsViewModel.swift # Session/Settings/NukeDataModal.swift # Session/Settings/SettingsViewModel.swift # Session/Utilities/BackgroundPoller.swift # SessionMessagingKit/Database/Models/ClosedGroup.swift # SessionMessagingKit/File Server/FileServerAPI.swift # SessionMessagingKit/Open Groups/OpenGroupAPI.swift # SessionMessagingKit/Sending & Receiving/Message Handling/MessageReceiver+ClosedGroups.swift # SessionMessagingKit/Sending & Receiving/Message Handling/MessageReceiver+UnsendRequests.swift # SessionMessagingKit/Sending & Receiving/Message Handling/MessageSender+ClosedGroups.swift # SessionMessagingKit/Sending & Receiving/MessageSender+Convenience.swift # SessionMessagingKit/Sending & Receiving/MessageSender.swift # SessionMessagingKit/Sending & Receiving/Notifications/PushNotificationAPI.swift # SessionMessagingKit/Sending & Receiving/Pollers/ClosedGroupPoller.swift # SessionMessagingKit/Sending & Receiving/Pollers/CurrentUserPoller.swift # SessionMessagingKit/Sending & Receiving/Pollers/Poller.swift # SessionMessagingKit/Utilities/ProfileManager.swift # SessionSnodeKit/Networking/SnodeAPI.swift # SessionSnodeKit/OnionRequestAPI.swift # SessionUtilitiesKit/Networking/HTTP.swift
2 years ago
import Sodium
import SessionSnodeKit
import SessionUtilitiesKit
public final class CurrentUserPoller: Poller {
public static var namespaces: [SnodeAPI.Namespace] = [
.default, .configUserProfile, .configContacts, .configConvoInfoVolatile, .configUserGroups
]
// MARK: - Settings
override var namespaces: [SnodeAPI.Namespace] {
// FIXME: Remove this once `useSharedUtilForUserConfig` is permanent
guard SessionUtil.userConfigsEnabled else { return [.default] }
return CurrentUserPoller.namespaces
}
/// After polling a given snode this many times we always switch to a new one.
///
/// The reason for doing this is that sometimes a snode will be giving us successful responses while
/// it isn't actually getting messages from other snodes.
override var maxNodePollCount: UInt { 6 }
private let pollInterval: TimeInterval = 1.5
private let retryInterval: TimeInterval = 0.25
private let maxRetryInterval: TimeInterval = 15
// MARK: - Convenience Functions
public func start() {
let publicKey: String = getUserHexEncodedPublicKey()
guard isPolling.wrappedValue[publicKey] != true else { return }
SNLog("Started polling.")
super.startIfNeeded(for: publicKey)
}
public func stop() {
SNLog("Stopped polling.")
super.stopAllPollers()
}
// MARK: - Abstract Methods
override func pollerName(for publicKey: String) -> String {
return "Main Poller"
}
override func nextPollDelay(for publicKey: String) -> TimeInterval {
let failureCount: TimeInterval = TimeInterval(failureCount.wrappedValue[publicKey] ?? 0)
// If there have been no failures then just use the 'minPollInterval'
guard failureCount > 0 else { return pollInterval }
// Otherwise use a simple back-off with the 'retryInterval'
let nextDelay: TimeInterval = (retryInterval * (failureCount * 1.2))
return min(maxRetryInterval, nextDelay)
}
Fixed a number of issues found during internal testing Added copy for an unrecoverable startup case Added some additional logs to better debug ValueObservation query errors Increased the pageSize to 20 on iPad devices (to prevent it immediately loading a second page) Cleaned up a bunch of threading logic (try to avoid overriding subscribe/receive threads specified at subscription) Consolidated the 'sendMessage' and 'sendAttachments' functions Updated the various frameworks to use 'DAWRF with DSYM' to allow for better debugging during debug mode (at the cost of a longer build time) Updated the logic to optimistically insert messages when sending to avoid any database write delays Updated the logic to avoid sending notifications for messages which are already marked as read by the config Fixed an issue where multiple paths could incorrectly get built at the same time in some cases Fixed an issue where other job queues could be started before the blockingQueue finishes Fixed a potential bug with the snode version comparison (was just a string comparison which would fail when getting to double-digit values) Fixed a bug where you couldn't remove the last reaction on a message Fixed the broken media message zoom animations Fixed a bug where the last message read in a conversation wouldn't be correctly detected as already read Fixed a bug where the QuoteView had no line limits (resulting in the '@You' mention background highlight being incorrectly positioned in the quote preview) Fixed a bug where a large number of configSyncJobs could be scheduled (only one would run at a time but this could result in performance impacts)
2 years ago
override func handlePollError(
_ error: Error,
for publicKey: String,
using dependencies: SMKDependencies = SMKDependencies()
) -> Bool {
if UserDefaults.sharedLokiProject?[.isMainAppActive] != true {
// Do nothing when an error gets throws right after returning from the background (happens frequently)
}
else if let targetSnode: Snode = targetSnode.wrappedValue {
SNLog("Main Poller polling \(targetSnode) failed; dropping it and switching to next snode.")
self.targetSnode.mutate { $0 = nil }
SnodeAPI.dropSnodeFromSwarmIfNeeded(targetSnode, publicKey: publicKey)
}
else {
SNLog("Polling failed due to having no target service node.")
}
return true
}
}