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//
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// Copyright (c) 2018 Open Whisper Systems. All rights reserved.
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//
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#import <Foundation/Foundation.h>
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#import <CoreGraphics/CoreGraphics.h>
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NS_ASSUME_NONNULL_BEGIN
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@class OWSAudioPlayer;
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typedef NS_ENUM(NSInteger, AudioPlaybackState) {
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AudioPlaybackState_Stopped,
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AudioPlaybackState_Playing,
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AudioPlaybackState_Paused,
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};
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@protocol OWSAudioPlayerDelegate <NSObject>
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- (AudioPlaybackState)audioPlaybackState;
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- (void)setAudioPlaybackState:(AudioPlaybackState)state;
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- (void)setAudioProgress:(CGFloat)progress duration:(CGFloat)duration;
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- (void)showInvalidAudioFileAlert;
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- (void)audioPlayerDidFinishPlaying:(OWSAudioPlayer *)player successfully:(BOOL)flag;
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@end
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#pragma mark -
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typedef NS_ENUM(NSUInteger, OWSAudioBehavior) {
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OWSAudioBehavior_Unknown,
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OWSAudioBehavior_Playback,
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OWSAudioBehavior_AudioMessagePlayback,
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OWSAudioBehavior_PlayAndRecord,
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OWSAudioBehavior_Call,
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};
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@interface OWSAudioPlayer : NSObject
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@property (nonatomic, readonly, weak) id<OWSAudioPlayerDelegate> delegate;
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// This property can be used to associate instances of the player with view or model objects.
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@property (nonatomic, weak) id owner;
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@property (nonatomic) BOOL isLooping;
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@property (nonatomic) BOOL isPlaying;
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@property (nonatomic) float playbackRate;
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@property (nonatomic) NSTimeInterval duration;
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- (instancetype)initWithMediaUrl:(NSURL *)mediaUrl audioBehavior:(OWSAudioBehavior)audioBehavior;
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- (instancetype)initWithMediaUrl:(NSURL *)mediaUrl audioBehavior:(OWSAudioBehavior)audioBehavior delegate:(id<OWSAudioPlayerDelegate>)delegate;
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- (void)play;
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- (void)setCurrentTime:(NSTimeInterval)currentTime;
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- (void)pause;
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- (void)stop;
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- (void)togglePlayState;
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@end
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NS_ASSUME_NONNULL_END
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