• Added new 'LintControl' mechanisms to allow for ignoring sections of code
• Added new 'MatchType' mechanisms for excluding unlocalized cases
• Updated the code to explicitly handle localized template strings (both single and multiline)
• Updated the code to process files across multiple threads to improve performance
• Updated the code to use Swift 5.7 regex and store in static variables to prevent reconstruction every time they are used
• Removed the list of individual files which are ignored (now just output a count)
• Fixed an issue where having a localized string on a subsequent line could result in an unlocalized (or incorrectly localized) string not being detected
• Fixed an issue where having multiple strings on a single line could result in an unlocalized string not being detected
• Fixed an issue where zero-width characters would result in the variable count comparison between translations failing
• Fixed a number of localization warnings
• Fixed some cases where errors weren't being displayed correctly
• Tweaked the "nodeNotFound" error to be a bit more human readable
• Tweaked the BackgroundPoller timeout to have a 5 second buffer instead of a 1 second buffer
• Moved the lastHash pruning into the GarbageCollectionJob instead of the pre-poll fetching to avoid needing to use a write query before polling
• Reworked the Pollers to make their database queries part of the polling stream (and as such, cancellable)
• Fixed an issue where the BackgroundPoller would fail if a single destination failed
- This would suspend the network, then the other pending requests would error and automatically retry, attempting to create a new connection which could loop a number of times rapidly since the network was suspended
• Fixed an issue where the BackgroundPoller could incorrectly try to write to the database after it had been suspended
• Updated the code so an admin will update their 'promotion_status' as part of processing a 'GROUP_MEMBERS' message
• Updated the handling of the `GroupUpdateInviteResponseMessage` to take the `isApproved` flag into account
• Updated the logic to update the group name in 'USER_GROUPS' when getting kicked (so linked devices have the same name)
• Removed the 'ManualResultJob' (have better ways to do it now)
• Maintain the 'ServiceNetwork' setting after clearing account data
• Updated the GeoLite2 country database data, added some basic localisation to it
• Managed to optimise the size of the GeoLite2 data bundled with the app (10mb -> 8mb)
• Cleaned up the IP2Country logic a little
• Removed some pluralisation from logs (want the logs to be identical outside of numbers)
• Tweaked the PushRegistrationManager to actually timeout
Started refactored some logic to make it easier for unit testing
Started updating SnodeAPI calls with prepared requests
Fixed some issues with the PreparedRequest 'map' and 'handleEvents' functions
Genericised common pre-request behaviours for SnodeAPI calls
Cleaned up the Dependencies so that tests can run synchronously without having to custom set queues as much
Sorted out the crypto and network dependencies to avoid needing weird dependency inheritance
Fixed the flaky tests so they are no longer flaky
Fixed some unexpected JobRunner behaviours
Updated the CI config to use a local build directory for derivedData (now works with build tweaks)
Removed the 'immediatelyOnMain' extensions as they would break in some cases (eg. upstream errors with multiple 'receive(on:)' calls) resulting in logic running on unexpected threads
Updated the ReplaySubject to add subscribers in an Atomic just to be safe
Updated the code to remove the invalid open group when the user receives an error after joining
Fixed a bug with editing closed group members
Fixed broken unit tests
Added copy for an unrecoverable startup case
Added some additional logs to better debug ValueObservation query errors
Increased the pageSize to 20 on iPad devices (to prevent it immediately loading a second page)
Cleaned up a bunch of threading logic (try to avoid overriding subscribe/receive threads specified at subscription)
Consolidated the 'sendMessage' and 'sendAttachments' functions
Updated the various frameworks to use 'DAWRF with DSYM' to allow for better debugging during debug mode (at the cost of a longer build time)
Updated the logic to optimistically insert messages when sending to avoid any database write delays
Updated the logic to avoid sending notifications for messages which are already marked as read by the config
Fixed an issue where multiple paths could incorrectly get built at the same time in some cases
Fixed an issue where other job queues could be started before the blockingQueue finishes
Fixed a potential bug with the snode version comparison (was just a string comparison which would fail when getting to double-digit values)
Fixed a bug where you couldn't remove the last reaction on a message
Fixed the broken media message zoom animations
Fixed a bug where the last message read in a conversation wouldn't be correctly detected as already read
Fixed a bug where the QuoteView had no line limits (resulting in the '@You' mention background highlight being incorrectly positioned in the quote preview)
Fixed a bug where a large number of configSyncJobs could be scheduled (only one would run at a time but this could result in performance impacts)
Forced the user config feature to be on (for testing)
Fixed a bug where triggering the 'Delete for everyone' functionality would incorrectly try to delete from the recipient swarm (not possible)
Fixed a bug where the 'profileNamePublisher' could only be set once resulting in potential issues if you try to restore different accounts within the same session
Re-added the limit to the number of reactions to display before collapsing to make it consistent with the designs and other platforms
Updated the SnodeAPI to ensure that when it retries it will actually select a new snode
Updated the logic to always fetch all config messages (and not de-dupe them)
Updated the onboarding to fallback to fetch the legacy config if the there is no updated user config
Added sorting to config message processing to reduce the turn-around time for certain edge-cases to resolve
Removed some redundant code
Fixed a database re-entrancy crash
Fixed a crash when merging config messages
Fixed an issue which could occur by registering too many 'afterTransaction' closures
Updated the SharedConfigMessage type to have a TTL of 30 days
Updated the SnodeAPI to have a 'poll' method to be more consistent with the OpenGroupAPI (it also does multiple things now so is cleaner)
Added logic to limit the number of config messages to be retrieved per poll
Added the 'ValidatableResponse' protocol to standardise SnodeAPI response validation
Added the libSession version to the logs
Fixed an issue where the user profile pic wouldn't get synced correctly due to memory going out of scope
Fixed some threading issues
Refactored the thread variants to follow the updated terminology (will think about refactoring other code areas later)
Cleaned up the Combine error handling
Started fixing broken unit tests
Started cleaning up the TODOs
Fixed a couple of merge conflict issues
Fixed a bug with the state of attachments which failed to download
# Conflicts:
# SessionMessagingKit/Database/Models/Attachment.swift
Made a tweak to prevent some odd looking keyboard transitions when going to conversation settings
Updated the PagedDatabaseObserver to not call 'onChangeUnsorted' on the main thread (now we can generate the changeset on the background thread so there is less main thread work)
Fixed an issue where the most recently received message from the swarm could be removed from the swarm yet the app would still poll for it, resulting in the swarm always returning the oldest possible messages until the user sends a new one-to-one message
Fixed an issue where the initial scroll offset could be incorrect due to certain message types
Fixed an issue where the title view inside a conversation could jump when pushing to the conversation settings screen
Refactored a couple of ObjC functions to Swift as they were crashing (due to memory allocation?) hopefully this will fix it
Tweaked some DispatchQueue priorities to ensure PagedDatabaseObserver loading is prioritised
Updated buttons to use a standard convention for highlighted states
Updated the new conversation button to follow the new highlighted state convention
Fixed a bug where notifications could incorrectly appear for messages in the current thread
Fixed a bug where swiping left/right on images in the MediaDetailViewController could load images from other threads
Fixed a bug where the unread count wouldn't appear correctly when opening a conversation
Fixed a bug where the unread count on the conversation cell could get truncated
Fixed a bug where notifications weren't working correctly when the app is in the foreground
Fixed a bug where we weren't clearing the 'received X new messages' count when in the foreground
Fixed a bug where outgoing messages could get marked as read in a very specific case
Updated the "group notification" logic to only apply to Open Groups (and always doing it rather than just in the background)
Added a placeholder person icon when you have a closed group with a single member
Added a couple of indexes to improve the HomeVC database query performance (reduce launch time by ~15% in some cases)
Added a background task to give message sending the chance to complete when sending the app to the background
Removed an unneeded query from the HomeViewModel init (reduce launch time by ~10% in some cases)
Optimised one of the queries used to load the data needed for the conversation screen
Updated the logic for the background fetch timeout to happen in the AppDelegate and be based on a system property to avoid a few edge-cases
Removed the ID Blinding error handling 'e' suffix (as it's not actually part of the error)
Updated the database to better support the application getting suspended (0xdead10cc crash)
Updated the SOGS message handling to delete messages based on a new 'deleted' flag instead of 'data' being null
Updated the code to prevent the typing indicator from needing a DB write block as frequently
Updated the code to stop any pending jobs when entering the background (in an attempt to prevent the database suspension from causing issues)
Removed the duplicate 'Capabilities.Capability' type (updated 'Capability.Variant' to work in the same way)
Fixed a bug where a number of icons (inc. the "download document" icon) were the wrong colour in dark mode
Fixed a bug where the '@You' highlight could incorrectly have it's width reduced in some cases (had protection to prevent it being larger than the line, but that is a valid case)
Fixed a bug where the JobRunner was starting the background (which could lead to trying to access the database once it had been suspended)
Updated to the latest version of GRDB
Added some logic to the BackgroundPoller process to try and stop processing if the timeout is triggered (will catch some cases but others will end up logging a bunch of "Database is suspended" errors)
Added in some protection to prevent future deferral loops in the JobRunner
Added some defensive coding to prevent path selection from being able to crash due to being empty
Fixed a crash where the MediaDetailViewController could access UI on a non-main thread
Updated the BackgroundPoller to no longer retry the users or closed group swarms and to "cancel" and return immediately if we hit 25 seconds of run time (OS will kill the process if we hit 30 seconds)
Added logic to handle the case when ID blinded gets switched on server-side and the app already has open groups with cached capabilities
Added logic to migrate users from using HTTP and IP-based session open groups to use the HTTPS domain name url instead
Fixed a bug with the PushNotificationAPI update registration response structure
Fixed some broken unit tests (and a bug which was introduced in an earlier optimisation)
Fixed a bug where trusting a contact (to download their messages) wouldn't trigger the message UI to update
Fixed a bug where tapping a push notification wasn't opening the associated thread when the app isn't running in the background
Added a cache to the Identicon to prevent unneeded image generation
Replaced some 'withTint' calls to use the standard 'withRenderingMode' instead
Fixed a bug where the background would remain when swiping to reply
Fixed a crash which could occur with String-based settings
Fixed an issue where all messages in a thread wouldn't get marked as read when opening the thread (ie. existing behaviour)
Fixed a bug where going to the all media screen from a specific
Fixed a bug where the 'areCallsEnabled' preference wasn't getting migrated
Fixed a bug where you couldn't join any of the default open groups
Fixed a bug where it was polling for the invalid placeholder default open group
Fixed a few threading issues related to PromiseKit defaulting to run on the main thread
Updated and number of processes to run on "default" priority queues intead of "userInitiated" ones (since the docs suggest those are blocking)
Optimised the PagedDatabaseObserver to do a much more efficient count query
Updated the PagedDatabaseObserver to allow for triggering content updates when data changes outside of the paged or associated tables changes
Updated the HomeVC and MessageRequestsViewController to use paged queries
Made some optimisations to prevent unneeded database changes
Fixed some broken file paths
Fixed a couple of bugs with closed groups
Fixed a few migration issues
Fixed a bug with the ProfilePictureView in open groups (was including the open parenthesis in the initials)
Migrated the Id Blinding changes to work with GRDB
Migrated the call logic to work with GRDB
Updated the code to work the with hard fork changes
Updated the YDB to GRDB migrations to include some progress when importing swarms & interactions (ie. the slow parts we can't properly show progress for)
Changed the MessageReceiveJob into a MessageHandlingJob (when receiving a message we now parse and store everything immediately to avoid a number of weird edge-cases)
Fixed a bug where the Poller would drop a Snode when returning from the background because it's last request would generally time out
Fixed a few bugs with invalid attachments
Added the ability to retry downloading a failed attachment
Added back the search results limit
Fixed a couple of bugs with search term highlighting (updated the logic to make the highlighted content follow similar logic to what terms would have actually matched)
Fixed a bug where info messages in search results weren't rendering correctly
Shifted some duplicate query code for global search into variables
Fixed a small bug where sending attachments could incorrectly result in the mentions UI being visible
Fixed a bug where quote content was appearing incorrectly
Consolidated the ShareExtension Item and the ConversationCell.ViewModel into one type (with a more-limited query) to remove duplicate code
Added back a missing asset (deleted a long time ago)
Fixed a couple of issues around the duplicate messages handling
Fixed a few issues with ClosedGroup polling and ClosedGroup control message handling
Started working through updating the MediaGallery