• Added new 'LintControl' mechanisms to allow for ignoring sections of code
• Added new 'MatchType' mechanisms for excluding unlocalized cases
• Updated the code to explicitly handle localized template strings (both single and multiline)
• Updated the code to process files across multiple threads to improve performance
• Updated the code to use Swift 5.7 regex and store in static variables to prevent reconstruction every time they are used
• Removed the list of individual files which are ignored (now just output a count)
• Fixed an issue where having a localized string on a subsequent line could result in an unlocalized (or incorrectly localized) string not being detected
• Fixed an issue where having multiple strings on a single line could result in an unlocalized string not being detected
• Fixed an issue where zero-width characters would result in the variable count comparison between translations failing
• Fixed a number of localization warnings
• Fixed an issue where the licenses may not be sorted which could result in different outputs between builds
• Fixed an issue where non-dependencies could be included in the project if they had been resolved at some point
• Renamed an init which matched a private API so triggered a store submission warning
• Fixed a unit test build issue in Xcode 16
• Updated the LintLocalizableStrings updatePermissionStrings output to be sorted (so it doesn't change every time)
• Moved the 'Ensure InfoPlist.xcstrings updated' build step to the Session target
• Fixed a bug where the libSession logs wouldn't all come through correctly
• Added logic to handle response headers from libSession
• Minor optimisation to closed groups poller setup
• Minor logging tweaks
• Reworked the NotificationServiceExtension to just always reset and reload it's state to avoid weird bugs
• Updated the legacy group messages to fallback to using a locally generated serverHash if one isn't provided (always happens for legacy PNs)
• Include error info when failing to process extension logs
• Made a bunch of the Storage functions instance functions instead of static functions
• Fixed an issue where the background task to finish sending messages may not have sent the sync message or the main message after and upload
• Fixed an issue where the SessionBackgroundTask was incorrectly reporting a failure to be created
• Fixed an incorrect modal action colour
• Fixed a crash when creating legacy groups
• Updated the code so that we take charge of resolving the deadlock issue instead of relying on GRDB to do it
• Updated the logic to timeout the SessionBackgroundTask with 5 seconds of background time remaining (to ensure we have enough time to suspend the network & database)
• Fixed an issue where the background task to finish sending messages may not have sent the sync message or the main message after and upload
• Fixed an issue where the SessionBackgroundTask was incorrectly reporting a failure to be created
• Fixed an incorrect modal action colour
• Fixed a crash when creating legacy groups
• Updated the code so that we take charge of resolving the deadlock issue instead of relying on GRDB to do it
• Updated the logic to timeout the SessionBackgroundTask with 5 seconds of background time remaining (to ensure we have enough time to suspend the network & database)
• Fixed some cases where errors weren't being displayed correctly
• Tweaked the "nodeNotFound" error to be a bit more human readable
• Tweaked the BackgroundPoller timeout to have a 5 second buffer instead of a 1 second buffer
• Moved the lastHash pruning into the GarbageCollectionJob instead of the pre-poll fetching to avoid needing to use a write query before polling
• Reworked the Pollers to make their database queries part of the polling stream (and as such, cancellable)
• Updated the GeoLite2 country database data, added some basic localisation to it
• Managed to optimise the size of the GeoLite2 data bundled with the app (10mb -> 8mb)
• Cleaned up the IP2Country logic a little
• Removed some pluralisation from logs (want the logs to be identical outside of numbers)
• Tweaked the PushRegistrationManager to actually timeout