Removed some more legacy code
Added back logic similar to the pre-processing de-duping logic (was resulting in "unsent" messages reappearing)
Added a number of updated view files
Got mentions working again
Got typing indicators working again
Got the notification sound and preview preferences working
Fixed a few issues with attachment image loading
Fixed an issue where enum settings weren't getting stored correctly
Fixed a couple of issues around the duplicate messages handling
Fixed a few issues with ClosedGroup polling and ClosedGroup control message handling
Started working through updating the MediaGallery
Refactored the SignalApp class to Swift
Fixed a horizontal alignment issue in the ConversationTitleView
Fixed an issue where expiration timer update messages weren't migrated or rendering correctly
Fixed an issue where expiring messages weren't migrated correctly
Fixed an issue where closed groups which had been left were causing migration failures (due to data incorrectly being assumed to be required)
Shifted the Legacy Attachment types into the 'SMKLegacy' namespace
Moved all of the NSCoding logic for the TSMessage
Fixed a few job migration issues
Fixed an issue with the closed group key pair management (wasn't storing keys correctly)
Refactored the OWSSound (now Preferences.Sound)
Added the logic for the AttachmentDownloadJob and enabled jobs to be cascade deleted via interactions
Optimised the HomeViewModel database observation query (fetch specific columns so changes outside those don't trigger updates)
Updated to the latest GRDB (ran into a deadlock which should be fixed in a newer version)
Refactored the AppDelegate from Objective C to Swift
Updated the HomeVC to use GRDB
Refactored a number of the Job types to be driven via GRDB and the new JobRunner
Fixed a bug where the LinkPreviewView wouldn't render correctly in dark mode
Added the rest of the interaction structure to the database (testing some migration logic now - still needs to be finalised)
Updated the YDBToGRDB migrations to wrap their inserts in autorelease pools (helps memory slightly, unfortunately it's caching the YDB data which uses the most memory but we have opted for speed over RAM at the moment)
Updated the MockDataGenerator so it should now "chunk" the code generation (crazy large figures were previously resulting in excessive memory usage)