Fixed an issue where the GlobalSearch push animation could be jittery
Fixed a crash which could occur when returning from the background on certain screens
Removed the keyboard dismiss animation when pushing from global search to a conversation (apparently this is how iMessage avoids the animation bug...)
Updated to the latest version of GRDB
Updated the Atomic wrapper to use the ReadWrite lock for less blocking behaviours
Updated the audio attachment icon to be consistent with Android & Desktop
Updated the QuoteView to omit the "author" if we don't have their name and the quote can't be found
Added some more logs to libSession build script and tweaked the stdout location
Added shadow threads to the GarbageCollectionJob
Changed the seed node retries to 2 because it's likely we will swap to another seed node pretty quickly which could resolve the issue
Fixed a bug where the user could get kicked from a draft conversation if they get a contacts update before sending a message
Fixed a bug where message status or media message download statuses would trigger the conversation to jump to the bottom
Updated to the latest libSession version
Updated the 'hidden' logic to be based on a negative 'priority' value
Added an index on the Quote table to speed up conversation query
Fixed an odd behaviour with GRDB and Combine (simplified the interface as well)
Fixed an issue where migrations could fail
Made a couple of DB query optimisations for the Home and Conversation screens
Removed some compiler-complex global generic functions
Increased the timeout for file uploads
Fixed a few import issues
Fixed an issue preventing calls on the simulator from working (disable CallKit on the simulator)
Fixed an issue where opening a conversation with a draft would result in a typing indicator notification being sent (if enabled)
Fixed a truncation issue on the CallVC
Updated the convoInfoVolatile to only ever set `last_read` to the maximum between the current and updated values
Fixed an issue where deleting the Note to Self and One-to-one conversations wouldn't reset the 'pinnedPriority' value
Fixed an issue with updating legacy group members and losing admin status
Fixed an issue where receiving a 'NEW' legacy group control message could revert legacy group changes
Fixed a bug where the open group suggestion grid could have broken positioning depending on the number of items
Fixed a bug where the UI wouldn't update correctly when network access was lost
Fixed a fun bug where one-to-one conversations could reappear after deletion because a new snode was polled and the latest (locally deleted) message was received again
Fixed some incorrect accessibility values
Fixed a bug where the legacy group invitation was getting sent to the wrong location
Fixed a bug where outgoing typing indicators would be sent to blocked contacts
Fixed a bug where the call button was visible for blocked contacts
Fixed a bug where read receipts could be sent to blocked contacts
Fixed a bug where the conversation nav buttons wouldn't get updated correctly in some cases
Fixed a bug where we could incorrectly include the current user in the contacts syncing
Fixed a bug where the initial state of the Note to Self conversation wasn't getting synced
Fixed a bug where the Note to Self conversation could get removed
Fixed a bug with where the conversation title would be misaligned in some cases
Fixed a bug where link previews and quotes with images weren't getting sent correctly
Fixed a crash when removing a user from a legacy group
Added some missing accessibility info
Updated the code to ensure the user is kicked from the conversation if it's deletion gets synced while it's open
Updated the conversation empty state copy
Updated the CallVC to support an animated profile picture
Fixed a button layout issue with the landing screen
Fixed a bug where the input view could appear above the call UI when the app returns to the foreground
Fixed a bug where the push notification registration could incorrectly get triggered during onboarding when recovering from an onboarding crase
Fixed a bug where the volatile info would remain after removing the conversation
Fixed a bug where sending a message wasn't correctly jumping to the bottom of the conversation
Updated the conversation empty state to appear in all conversation types
Recreating the interaction FTS table if it doesn't exist (somehow was removed from some of my DBs...)
Fixed a couple of incorrect swipe action colours
Fixed a few issues causing unneeded conversation cell layouts which could impact performance
Fixed a bug where the in-conversation search loading indicator wouldn't disappear when pressing the clear button
Added a number of feature flag checks to config updates
Added legacy group disappearing message timer handling
Updated the string linter to clean up the build logs a little
Split the initial config dump generation into it's own migration so it can run the launch after the feature flag is toggled
Fixed a few issues with the initial config dump creation
Fixed an issue where "shadow" conversations would be left in the database by opening a thread and never sending a message
Fixed a bug where duplicate members could be added to legacy groups
Fixed a bug with using animated images for the avatar
Fixed a bug where avatar images which were already on disk could be re-downloaded
Added the unit tests for the ConvoInfoVolatile
Added icons to the swipe actions
Updated jobs to be able to be prioritised (and added priorities to the launch jobs to avoid some odd behaviours)
Fixed some build issues resulting from merging
Fixed an issue with the open group pubkey encoding
Fixed an issue where an imageView could get it's image set on a background thread
Fixed a bug where the swipe actions weren't getting theming applied when the theme changed
Fixed a bug where scheduling code after the next db transaction completes couldn't be nested (resulting in code not running)
Fixed a bug where the PagedDataObserver might not notify of unobserved changes if they reverted previous unobserved changes
Fixed a couple of incorrect SQL ordering use cases (was overriding instead of appending ordering)
Fixed an issue where the app would re-upload the avatar every launch (only affected this branch)
Fixed an issue where the home screen wouldn't update group avatars when their profile data changed
Started cleaning up the TODOs
Fixed a couple of merge conflict issues
Fixed a bug with the state of attachments which failed to download
# Conflicts:
# SessionMessagingKit/Database/Models/Attachment.swift
Fixed an issue where the database could get suspended if the app is launched when the app is doing a background fetch
Fixed an incorrectly localized string
Fixed an issue where the author name on a message didn't have it's width constrained
Fixed a bug where the conversation message list inset wasn't getting updated properly in some cases
Tweaked some logic in the OpenGroupPoller when running from the background to try and close some of the odd cases
Consolidated the PagedDatabaseObserver updating logic into a static function (can be improved further in the future)
Added defensive coding to prevent the LinkDeviceVC from crashing when the nav controller doesn't exist
Fixed an issue where the 'Permissions' callbacks were doing UI logic on background threads
Fixed an issue where the 'reloadCurrent' load type for the PagedDatabaseObserver was incorrectly increasing the 'currentCount' of the PageInfo
Fixed an issue where loading all of the data for paged data could result in a crash when the 'loadMore' section was removed
Made a tweak to prevent some odd looking keyboard transitions when going to conversation settings
Updated the PagedDatabaseObserver to not call 'onChangeUnsorted' on the main thread (now we can generate the changeset on the background thread so there is less main thread work)
Fixed an issue where the most recently received message from the swarm could be removed from the swarm yet the app would still poll for it, resulting in the swarm always returning the oldest possible messages until the user sends a new one-to-one message
Fixed an issue where the initial scroll offset could be incorrect due to certain message types
Fixed an issue where the title view inside a conversation could jump when pushing to the conversation settings screen
Refactored a couple of ObjC functions to Swift as they were crashing (due to memory allocation?) hopefully this will fix it
Tweaked some DispatchQueue priorities to ensure PagedDatabaseObserver loading is prioritised
Updated buttons to use a standard convention for highlighted states
Updated the new conversation button to follow the new highlighted state convention
Fixed a bug where sending a quote message could result in the messages jumping incorrectly
Fixed a bug where the quote input UI wasn't styled correctly on dark themes
Fixed a minor padding issue
Fixed an issue where in-conversation search could be a bit jumpy (simplified logic greatly)
Added a toast when hitting the emoji reacts rate limit
Added the ability to delete info messages
Fixed some odd layout behaviours with the VisibleMessageCell
Fixed some layout issues with reactions
Removed some unneeded custom code
Split the date out of the VisibleMessageCell into it's own cell to clean up deletion/insertion animations
Fixed a layout issue with the Open Group
Fixed an issue where the QRCode tinting wasn't working on iOS 16
Implemented a swift version of an ObjC function
Copy tweak
Added a toast when copying the sessionId or group URL (fixes to the toast UI as well)
Fixed the new conversation screen styling
Fixed the styling of the various attachment screens
Updated the buttons on the attachment screen to behave like the input view buttons
Removed the old OWSNavigationBar and OWSNavigationController (logic was buggy and not actually needed in most cases)
Fixed a crash which would occur when rendering a message containing both a mention and a url
Fixed a crash which could occur during migration due to the openGroupServerMessageId essentially being the max UInt64 value which was overflowing the Int64 storage
Fixed a bug where empty read receipt updates were sending messages (even for non one-to-one conversations)
Fixed a bug where loading in large numbers of messages (via the poller) was auto scrolling to the bottom if the user was close to the bottom (now limited to <5)
Fixed a memory leak with the AllMediaViewController (strong delegate references)
Fixed an issue where non-alphanumeric characters would cause issues with global search
Fixed an issue where search result highlighting wasn't working properly
Fixed an issue where the app switcher UI blocking wasn't working
Updated the conversations to mark messages as read while scrolling (rather than all messages when entering/participating in a conversation)
Updated the modal button font weight to be closer to the designs
Added the ability to delete "unsent" messages
Updated the settings screens to have the "rounded group" styling
Added a "loading conversations" label to the Message Requests screen before the conversations load
Removed the legacy UserCell (replaced with the more reusable 'SessionCell')
Renamed a few things to make them more generic and reusable
Fixed an issue where the DisappearingMessages job could incorrectly overwrite it's nextRunTimestamp
Fixed an issue where sent/self-send messages wouldn't correctly trigger the disappearing messages job
Fixed an issue where sending the mnemonic along with an attachment wasn't showing the warning prompt
Fixed an issue where the home screen wasn't updating on launch if the displayed messages were removed disappearing messages
Fixed a small UI glitch where the input field wouldn't immediately get cleared when sending a message (unfortunately there is a slight delay before the message appears still)
Fixed a bug where the time label would no longer appear in the context menu
Fixed a bug where the tile label in the context menu could be clipped
Tweaked the context menu appearance animation to look less jumpy when at the edges of the screen
Started trying to add the unit tests that were in the settings refactor branch (need to be refactored due to the implementation changes)
Fixed a bug where the typing indicators wouldn't get cleaned up in some cases
Fixed an issue where the DisappearingMessages job could incorrectly overwrite it's nextRunTimestamp
Fixed an issue where sent/self-send messages wouldn't correctly trigger the disappearing messages job
Fixed an issue where sending the mnemonic along with an attachment wasn't showing the warning prompt
Fixed an issue where the home screen wasn't updating on launch if the displayed messages were removed disappearing messages
Fixed a small UI glitch where the input field wouldn't immediately get cleared when sending a message (unfortunately there is a slight delay before the message appears still)
Fixed a bug where returning from the background on the conversation screen would result in the input view being hidden
Refactored the PhotoCollectionPickerViewController to use the SettingsTableViewController convention
Updated the SettingsTableViewModel to worked based on Combine instead of the DatabaseObservable so it's more reusable for non-db cases
Fixed a bug where the scroll to bottom button wasn't working
Fixed an issue where searching was running on the main thread (which could cause UI issues)
Updated the searching to interrupt the previous query when the search term changes
Updated the in-conversation settings to be use the new config-based approach (deleted the OWSConversationSettingsViewController)
Applied theming logic to the ConversationTitleView, blocked banner
Removed a few redundant modals (replaced them with the "Confirmation Modal")
Removed some duplicate code
Fixed an issue where a synchronous start/stop behaviour was running on the main thread causing some UI blocking
Fixed an issue where the minimised call view could be covered by presenting view controllers
Added the Blocked contacts screen
Added a setting to control whether concurrent audio messages should auto-play
Finished updating the settings screens
Fixed an issue where items that should be removed from the PagedDatabaseObserver due to filter logic weren't getting removed in some cases
Removed an unused notification
Refactored the PrivacySettingsViewController
Refactored the ScreenLock code to Swift
Fixed an issue where the match dark/light setting wasn't getting applied on launch
Update the modal styling for the various settings modals
Fixed a bug where notifications could incorrectly appear for messages in the current thread
Fixed a bug where swiping left/right on images in the MediaDetailViewController could load images from other threads
Fixed a bug where the unread count wouldn't appear correctly when opening a conversation
Fixed a bug where the unread count on the conversation cell could get truncated
Fixed a bug where notifications weren't working correctly when the app is in the foreground
Fixed a bug where we weren't clearing the 'received X new messages' count when in the foreground
Fixed a bug where outgoing messages could get marked as read in a very specific case
Updated the "group notification" logic to only apply to Open Groups (and always doing it rather than just in the background)
Added a placeholder person icon when you have a closed group with a single member
Added a couple of indexes to improve the HomeVC database query performance (reduce launch time by ~15% in some cases)
Added a background task to give message sending the chance to complete when sending the app to the background
Removed an unneeded query from the HomeViewModel init (reduce launch time by ~10% in some cases)
Optimised one of the queries used to load the data needed for the conversation screen
Updated the HomeVC, SettingsVC and GlobalSearch UI to use theming
Removed the "fade view" gradients from the various screens
Added a simple log to the PagedDatabaseObserver to make debugging easier
Updated the FullConversationCell to also show the "read" state for messages
Updated the read receipt icons to use SFSymbols directly
Updated the PlaceholderIcon to use the PrimaryColour's as it's colour options
Fixed an issue where fileIds weren't correctly getting sent along with open group messages
Fixed an issue where the screens could miss updates if the device was locked with the app in the foreground and then later unlocked after receiving notifications
Added an optimisation to prevent attempting to send a message after it has been deleted
Added logic to report fake calls if the code goes down an invalid code path when handling a call (to prevent Apple blocking the app)
Delayed the core which clears notifications to increase the time the app has to handle interactions (just in case it was a race condition)
Fixed a bug where the "Block user" toggle wasn't correctly reflecting the current users state
Fixed a bug where the "Blocked banner" wasn't showing the "unblock this user" alert.
Fixed a bug where the "Blocked banner" wouldn't re-appear if you re-block a user after unblocking them.
Fixed a bug where the conversation screen unblocking logic wasn't actually unblocking the user.
Fixed a bug where some settings options were disabled in open groups because the code thought the user had left the group.
Fixed a bug where the settings button wouldn't appear after accepting a message request.
Fixed a bit of the OnionRequest error handling to better send through server error messages for debugging
Fixed a bug where the initial offset could be negative if the number of messages was less than the page size resulting in a crash
Fixed a crash due to a code path which was thought to be impossible exiting but is actually possible (so just erroring)
Added the 'expire' SnodeAPI endpoint
Removed the 'openGroupServerTimestamp' property (was unused and just added confusion)
Updated the logic to always handle the 'fileId' for uploads/downloads as a string instead of casting it to an Int64
Updated the OpenGroup room parsing to support either Int or String values for image ids
Fixed a bug where jobs that recur on launch or active could end up endlessly retrying if they failed once
Fixed a bug where the message request UI would appear for outgoing message requests