* Added session reset.
* Hooked up session reset internals to UI.
* Send empty message when we have received an end session message.
* Verify incoming PreKeyWhisperMessage.
* Fix indentations in SessionReset.md
TODO
-[x] respect order of queue
-[x] replacements
-[x] those w/o completion handler
-[x] basic send+log operation persists
-[x] send+ui completion
-[x] share extension
-[x] update state jobs
-[x] App Lifecyle
-[x] settable
-[x] Mark as ready on startup
-[x] Fail appropriate jobs on startup
NICE TO HAVE
-[x] concurrent per senders
-[ ] longer retry (e.g. 24hrs)
-[ ] App Lifecyle
-[x] retry failed jobs on startup?
-[ ] reachability
DONE
-[x] basic passing test
-[x] datamodel
-[x] queue/classes
There is no change in functionality in this commit.
Apart from clarifying what the timestamp means (it's the timestamp of the
*sender*), this intentionally breaks all the call sites, so I could have a sane
way to thoroughly audit wherever we're passing in timestamps, to see where
we're depending on them to affect sort order.
For the sake of a cleaner diff of meaningful changes, instead of "fixing"
everything in this commit, I've just added comments and renamed signatures.
Typically we're sending an EndSession message because our session has
diverged from the remote party's session. So if we send an EndSession
message, but decrypt it with our old out-of-sync session, how can we
expect them to be able to decrypt it?
Instead, by deleting the existing sessions, we'll fetch a new PreKey,
and start fresh with the remote side.
// FREEBIE
This action was previously hidden under a secret longpress gesture in
the fingerprint view controller.
Ideally we'd never receive corrupted messages, but at the point we do,
our sessions are out of whack, and the only recovery option is to reset.
Let's help our users do that.
* Resetting session sends END_SESSION message
Otherwise the remote side wouldn't know we reset the session and will
send us a message on the old ratchet.
* Don't reset their identity key when resetting sender ratchet.
* Updated translations
// FREEBIE