• Added a new CheckForAppUpdates job which runs at most once every 24 hours
• Updated the job failure logs to include the error that caused the failure
• Updated the network instance to use 'single_path_mode' when not executing within the main app
• Updated the logger to append extension logs when resuming instead of only during startup
• Updated the export logs behaviour to append the previously rotated log data if the latest log file is too short (to ensure we get more useful info when debugging)
• Updated to the latest libSession commit to resolve a couple of edge-cases
• Removed the 'runOnceTransient' behaviour (no longer have jobs that run before the user exists)
• Removed the session id from the message snippet in the conversation list
• Fixed an issue where the SyncPushTokensJob might not run because the paths hadn't been built yet
• Moved the snode cache and path building into libSession (deleted associated logic)
• Moved reachability detection into libSession (remove Reachability dependency)
• Fixed a couple of crashes with using libQuic requests
• Fixed a bug where the MessageRequestFooterView would show buttons on outgoing message requests
• Moved the 'getSwarm' behaviour into a distinct job to prevent duplicate API calls
• Updated to the latest libSession (fix libQuic crash)
• Updated the JobRunner to support the `runOnceTransient` behaviour and be able to run transient jobs in the app extensions
• Reworked the extension file logging to be written directly to the file in a single operation rather than line-by-line via the logger
• Fixed a bug where community invites has the wrong author
• Fixed a bug where the title on the disappearing messages settings screen was clipping vertically
• Fixed a bug where tapping on the disappearing messages setting subtitle could incorrectly appear in read-only state for admins
• Fixed a log which contained notification content
• Tweaks to extension logging logic
• Fixed an issue where the DisappearingMessagesJob was getting run for every individual message process instead of just once after processing all messages from a poll
• Tweaked the polling logic to split the user, groups and community pollers into separate queues
• Tweaked the logic to restart the open group poller immediately after joining a community (to avoid an edge-case where there could be a long delay before the initial poll is made)
• Tweaked the logic for checking if PNs are susceptible to failure to only dispatch to the main thread once
• Cleaned up some warnings
• Updated the app versioning to be at the project level instead of target level
• Added the ability to define a unique hash for a job for deduplication
Added logic to broadcast the community message request acceptance to SOGS so we can communicate it to message request senders
Fixed an issue where database setting changes wouldn't trigger a live update on a settings screen
Fixed an issue where some setting toggles wouldn't animate the state change
Fixed a rarw force-unwrap crash
Cleaned up the Dependencies so that tests can run synchronously without having to custom set queues as much
Sorted out the crypto and network dependencies to avoid needing weird dependency inheritance
Fixed the flaky tests so they are no longer flaky
Fixed some unexpected JobRunner behaviours
Updated the CI config to use a local build directory for derivedData (now works with build tweaks)
Added timestamps to the Profile table to avoid overriding current profile info with older info
Updated the MessageReceiver to ignore the rest of the messages invalidated by the config
Updated to the latest libSession
Updated the JobRunner to expose some more info about the currently running jobs
Made some tweaks to the ConfigurationSyncJob to better support concurrent jobs running for different targets
Created a ConfigMessageReceiveJob just to clean up the logs a bit
Updated the poller to make any MessageReceive jobs dependant on any ConfigMessageReceive jobs which are created
Updated legacy groups to delete the group content when you are removed
Fixed an issue where the JobRunner wouldn't stop pending jobs while clearing data
Fixed another issue with the profile view in the message cell
Updated the DataExtractionNotification to take a 'sentTimestamp' when created to reduce the chance for duplicates being sent
Fixed an issue where the 'hasPendingOrRunningJob' check didn't actually include running jobs
Fixed some odd behaviours with job dependencies
Fixed an incorrect failure count check
Updated the JobRunner to support dependency injection
Updated the DataExtractionNotification to take a 'sentTimestamp' when created to reduce the chance for duplicates being sent
Fixed an issue where checking current and pending jobs wasn't including blocking jobs
Fixed an issue where the 'hasPendingOrRunningJob' check didn't actually include running jobs
Fixed some odd behaviours with job dependencies
Fixed an incorrect failure count check
Added the unit tests for the ConvoInfoVolatile
Added icons to the swipe actions
Updated jobs to be able to be prioritised (and added priorities to the launch jobs to avoid some odd behaviours)
Fixed some build issues resulting from merging
Fixed an issue with the open group pubkey encoding
Fixed an issue where an imageView could get it's image set on a background thread
Fixed a bug where the swipe actions weren't getting theming applied when the theme changed
Fixed a bug where scheduling code after the next db transaction completes couldn't be nested (resulting in code not running)
Fixed a bug where the PagedDataObserver might not notify of unobserved changes if they reverted previous unobserved changes
Fixed a couple of incorrect SQL ordering use cases (was overriding instead of appending ordering)
Fixed an issue where the app would re-upload the avatar every launch (only affected this branch)
Fixed an issue where the home screen wouldn't update group avatars when their profile data changed
Updated the onboarding to attempt to retrieve the current user profile config and skip display name collection if it already exists
Updated the logic to get the snode pool and build paths immediately on launch even if the user hasn't been created yet (faster onboarding)
Removed the iOS-specific concurrent dual snode '/store' behaviour
Cleaned up the profile updating logic
Fixed an issue where the pollers could end up deadlocking the main thread if too many tried to start concurrently
Fixed a bug where you couldn't set animated avatars
Added some defensive coding to prevent the JobRunner queues from adding or starting jobs that don't have id's set
Tweaked the code to be a little more explicit when inserting jobs before other jobs
Removed an unused notification
Refactored the PrivacySettingsViewController
Refactored the ScreenLock code to Swift
Fixed an issue where the match dark/light setting wasn't getting applied on launch
Update the modal styling for the various settings modals
Updated the MessageRequestViewModel to have the same page size as the HomeViewModel
Fixed a couple minor UI discrepancies
Refactored the old app settings child screens to be configuration based and all in Swift
Added an isHidden flag to the GroupMember
Reset the OpenGroup 'infoUpdates' value to force a re-fetch of the data and fix users affected by this bug
Fixed the broken unit tests
Created the ThemeManager and the system to control the dynamic theming
Started updating the main settings screens
Added the AppearanceViewController and connected it to the ThemeManager
Started adding theme values
Started applying theme values throughout
Added an index on Quote.authorId and added a garbage collection job to remove orphaned Profile entries
Added a few more indexes to improve the GarbageCollectionJob performance
Added some debug code to force a re-migration on next launch if the DB is invalid (only affects testers so code should be removed)
Fixed an issue where the GetSnodePool job wasn't properly blocking
Fixed an issue where a user could send the same message multiple times if they clicked the send button quickly enough
Fixed an issue where profiles might not have been getting created correctly for ClosedGroup members which have no threads/interactions
Added a cache to the Identicon to prevent unneeded image generation
Replaced some 'withTint' calls to use the standard 'withRenderingMode' instead
Fixed a bug where the background would remain when swiping to reply
Fixed a crash which could occur with String-based settings
Fixed an issue where all messages in a thread wouldn't get marked as read when opening the thread (ie. existing behaviour)
Fixed a bug where going to the all media screen from a specific
Fixed a bug where the 'areCallsEnabled' preference wasn't getting migrated
Fixed a bug where you couldn't join any of the default open groups
Fixed a bug where it was polling for the invalid placeholder default open group
Fixed a few threading issues related to PromiseKit defaulting to run on the main thread
Updated and number of processes to run on "default" priority queues intead of "userInitiated" ones (since the docs suggest those are blocking)
Optimised the PagedDatabaseObserver to do a much more efficient count query
Updated the PagedDatabaseObserver to allow for triggering content updates when data changes outside of the paged or associated tables changes
Updated the HomeVC and MessageRequestsViewController to use paged queries
Made some optimisations to prevent unneeded database changes
Fixed some broken file paths
Fixed a couple of bugs with closed groups
Fixed a few migration issues
Fixed a bug with the ProfilePictureView in open groups (was including the open parenthesis in the initials)
Migrated the Id Blinding changes to work with GRDB
Migrated the call logic to work with GRDB
Updated the code to work the with hard fork changes
Fixed a number of scrolling behaviours in the ConversationVC
Fixed a bug with the PagedDataObserver when observing associated data (multiple associations with a single paged result were broken)
Fixed a bug with the PagedDataObserver where it would trigger updates for new entries even if the user is offset from the latest data
Fixed a bug where marking as read wasn't working properly
Fixed a bug where outgoing messages were being considered unread
Added an error state for a failed attachment send
Renamed a few types for clarity
Resolved a bunch of TODOs
Added a backoff to the Poller retry
Updated the "blocking" behaviour of the JobRunner
Tweaked the Job dependency handling to better handle orphaned dependencies
Fixed an issue where the Conversation screen wasn't observing database changes
Renamed the 'Legacy' classes to have their library prefix (avoid confusion)
Removed the legacy Objective C Thread code (pulled only the NSCoding stuff into the 'SMKLegacy' type)
Updated the config message generation for GRDB
Migrated more preferences into GRDB
Added paging to the MediaTileViewController and sorted out the various animations/transitions
Fixed an issue where the 'recipientState' for the 'baseQuery' on the ConversationCell.ViewModel wasn't grouping correctly
Fixed an issue where the MediaZoomAnimationController could fail if the contextual info wasn't available
Fixed an issue where the MediaZoomAnimationController bounce looked odd when returning to the detail screen from the tile screen
Fixed an issue where the MediaZoomAnimationController didn't work for videos
Fixed a bug where the YDB to GRDB migration wasn't properly handling video files
Fixed a number of minor UI bugs with the GalleryRailView
Deleted a bunch of legacy code
Fixed up quote attachment sending and retrieval
Validated attachment sending and retrieving is working correctly
Re-added the AttachmentUploadJob migration