Added logic for Group Message Requests
Added a 'ManualResultJob' which allows for a way to add a dependency to a job which can be resolved separately from the job system (it's not persistent though)
Added the ability for admins to delete select messages from updated groups
Swapped 'save'/'saved' calls to be 'upsert'/'upserted' as that's the actual behaviour we expect (unique key based rather than primary key based)
Fixed a bug where the 'limitedReuse' 'drainBehaviour' could get stuck in an invalid state
Fixed a bug where job dependencies could swap queues which could theoretically result in deadlocks in some cases
Got a number of the GroupUpdate messages working properly
Updated the DisplayPictureDownloadJob to support OpenGroup room images
Updated the Poller to process messages by namespace (sorted) and added support for synchronous handling of messages
Reworked the ProfileManager to be a more reusable DisplayPictureManager
Cleaned up the conversion from milliseconds to TimeInterval (which is documented as seconds) for clarity
Fixed a read/write crash due to the SnodeAPI cache setup
Fixed an issue where dependencies could incorrectly overwrite each other when based on protocols
Fixed the incorrect Group Namespaces
Fixed an incorrect identity generation which could create invalid accounts
Fixed an issue where adding group members would remove admins incorrectly
Finished updating the SnodeAPI to use prepared requests
Dropped the auto-incrementing id from the SnodeReceivedMessageInfo
Changed the 'key, hash' from a uniqueKey to a primaryKey to allow "upsert" behaviours to work
Added inline errors & warnings (regex could use some work to remove invalid cases)
Added a build step to validate the strings are included in the app and it's extensions
Updated the message send/receive pipelines to better handle config and updated group messages
Changed the hard-coded 'WebSocketRequestMessage' proto wrapper to not have random data
Removed the old 'SharedConfigMessage' (deprecated and removed within 'libSession')
Added 'name' value to updated groups USER_GROUP entry
Added ConvoInfoVolatile for updated groups
Cleaned up a bunch of direct sodium usages
Updated the code to create GroupMember entries based on the GROUP_MEMBERS config
Updated to the latest libSession
Fixed a bunch of group authentication issues
Fixed a minor threading issue
Fixed an issue with the PreparedRequest type conversion
Started refactored some logic to make it easier for unit testing
Started updating SnodeAPI calls with prepared requests
Fixed some issues with the PreparedRequest 'map' and 'handleEvents' functions
Genericised common pre-request behaviours for SnodeAPI calls
Added a work around for getting an SQLite Busy exception on startup (should only be caused by edge-cases, unsure what the impact of the workaround will be if the db is actually busy)
Updated the auth to work for updated groups
Cleaned up group creation to seemingly work properly (not syncing for some reason)
Started writing up wrappers and unit tests for group config types
Refactored some duplicate batch & prepared request code to be more generic and reusable
Renamed a number of legacy closed group functions to have the term 'legacy' in them for ease of coding
Fixed an issue where tapping a remote notification wasn't opening the conversation
Fixed an issue where the Share Extension could fail due to not having a snode pool loaded
Fixed an issue where the Theme may not be applied at the right time in the Share extension
Sorted out some more threading issues
Removed a redundant SyncPushTokensJob run
Fixed an issue where the NotificationServiceExtension could incorrectly setup the database before setting up it's context
Fixed a few warnings
Removed a bunch of legacy code
Refactored the MainAppContext from Objective C into Swift
Removed the YapDatabase CocoaPod
Removed logic to migrate from YapDatabase to GRDB
Removed the logic to check for legacy config messages during onboarding
Added a database error for when a migration is no longer supported
Cleaned up the Dependencies so that tests can run synchronously without having to custom set queues as much
Sorted out the crypto and network dependencies to avoid needing weird dependency inheritance
Fixed the flaky tests so they are no longer flaky
Fixed some unexpected JobRunner behaviours
Updated the CI config to use a local build directory for derivedData (now works with build tweaks)
Added the XCBeautify pod (so the CI doesn't need to separately install something)
Updated the CI build script to use XCBeautify
Fixed some broken unit tests
Added code to throttle the 'markAsRead' logic when scrolling to 100ms
Added a launch counter so we will always get error logs on launch if the database is suspended
Updated the logging to also indicate whether it's the DBWrite queue
Moved a couple of Atomic mutations outside of DB write closure on the off chance they are blocking
Removed the 'readPublisherFlatMap/writePublisherFlatMap' functions as they easily resulted in behaviours which held up database threads
Tweaked the logic around starting the open group pollers to avoid an unlikely atomic lock blocks
Updated some logic to avoid accessing database read threads for longer than needed
Updated the OpenGroupManager to only update the 'seqNo' value for valid messages
Cleaned up some double Atomic wrapped instances which had some weird access behaviours
Fixed an issue where a database read thread could have been started within a database write thread
Fixed an issue where the ReplaySubject might not emit values in some cases