Added the DeveloperSettingsViewModel and dependency-controlled feature flags
Added the generic 'SessionListViewModel' to reduce duplicate code when we want to just display a selectable list of items
Added an indicator on the home screen to show when using testnet
Added group promotions behind a feature flag
Updated the PushNotificationAPI to use bulk subscribe/unsubscribe requests
Updated the 'GroupUpdateDeleteMessage' and 'GroupUpdateDeleteMemberContentMessage' to support additional behaviours
Updated the SessionCell to have better RTL support (swapped some left/right things to leading/trailing)
Updated the revoke/unrevoke endpoints to take arrays of subaccount tokens
Refactored the Bencode logic to properly support Codable types
Added logic for Group Message Requests
Added a 'ManualResultJob' which allows for a way to add a dependency to a job which can be resolved separately from the job system (it's not persistent though)
Added the ability for admins to delete select messages from updated groups
Swapped 'save'/'saved' calls to be 'upsert'/'upserted' as that's the actual behaviour we expect (unique key based rather than primary key based)
Fixed a bug where the 'limitedReuse' 'drainBehaviour' could get stuck in an invalid state
Fixed a bug where job dependencies could swap queues which could theoretically result in deadlocks in some cases
Added logic to trigger and handle destroyed groups
Added logic to trigger and handle handle supplementary key rotations (libSession implementation is WIP)
Added logic for 'remove user and their content'
Added the ability to associate a callback to any arbitrary job
Added data support for the group description value
Added logic to handle being kicked from a group
Added logs for failed GROUP_KEYS merges (already have for other config types)
Fixed an issue where the initial key generation didn't include the initial members
Fixed a crash which could occur when creating a conversation via handling a USER_GROUPS config
Fixed an issue where manually triggering the ConfigurationSyncJob might not ever get a callback
Updated to have the latest Protobuf tweaks
Removed recognition of the LegacyConfigurationMessage
Sorted out some more threading issues
Removed a redundant SyncPushTokensJob run
Fixed an issue where the NotificationServiceExtension could incorrectly setup the database before setting up it's context
Fixed a few warnings
Removed a bunch of legacy code
Refactored the MainAppContext from Objective C into Swift
Cleaned up the Dependencies so that tests can run synchronously without having to custom set queues as much
Sorted out the crypto and network dependencies to avoid needing weird dependency inheritance
Fixed the flaky tests so they are no longer flaky
Fixed some unexpected JobRunner behaviours
Updated the CI config to use a local build directory for derivedData (now works with build tweaks)
Added copy for an unrecoverable startup case
Added some additional logs to better debug ValueObservation query errors
Increased the pageSize to 20 on iPad devices (to prevent it immediately loading a second page)
Cleaned up a bunch of threading logic (try to avoid overriding subscribe/receive threads specified at subscription)
Consolidated the 'sendMessage' and 'sendAttachments' functions
Updated the various frameworks to use 'DAWRF with DSYM' to allow for better debugging during debug mode (at the cost of a longer build time)
Updated the logic to optimistically insert messages when sending to avoid any database write delays
Updated the logic to avoid sending notifications for messages which are already marked as read by the config
Fixed an issue where multiple paths could incorrectly get built at the same time in some cases
Fixed an issue where other job queues could be started before the blockingQueue finishes
Fixed a potential bug with the snode version comparison (was just a string comparison which would fail when getting to double-digit values)
Fixed a bug where you couldn't remove the last reaction on a message
Fixed the broken media message zoom animations
Fixed a bug where the last message read in a conversation wouldn't be correctly detected as already read
Fixed a bug where the QuoteView had no line limits (resulting in the '@You' mention background highlight being incorrectly positioned in the quote preview)
Fixed a bug where a large number of configSyncJobs could be scheduled (only one would run at a time but this could result in performance impacts)
Updated the SharedConfigMessage type to have a TTL of 30 days
Updated the SnodeAPI to have a 'poll' method to be more consistent with the OpenGroupAPI (it also does multiple things now so is cleaner)
Added logic to limit the number of config messages to be retrieved per poll
Added the 'ValidatableResponse' protocol to standardise SnodeAPI response validation
Added the libSession version to the logs
Fixed an issue where the user profile pic wouldn't get synced correctly due to memory going out of scope
Fixed some threading issues
Refactored the thread variants to follow the updated terminology (will think about refactoring other code areas later)
Cleaned up the Combine error handling
Started fixing broken unit tests
Added logic to indicate when a sync message failed to send (and the ability to retry)
Added the retry/resync button to the long press message menu
Updated sync messages to run via the MessageSendJob
Updated the delivery status to always show on the last outgoing message
Updated the logic to update the delivery status when retrying to send a failed message
Removed the convoluted recursion logic for turning self-send messages into sync messages
Updated the PathStatusView to take Reachability into account for it's status indicator
Fixed an issue where a user couldn't delete their own messages sent to a community
Fixed an issue where the app didn't require a passcode to be set to use screen lock
Fixed an issue where the delivery status on a sending message might not update when on the conversation screen
Fixed an issue where read receipts weren't working