Added additional properties to the Group to simplify the code
Added the roleStatus to the GroupMember for future functionality
Fixed a bug where the input field might not appear if a group becomes valid while it's open
Fixed a bug where updated groups might not get their states loaded into memory under certain conditions
Removed some duplicate code
Fixed the incorrect Group Namespaces
Fixed an incorrect identity generation which could create invalid accounts
Fixed an issue where adding group members would remove admins incorrectly
Finished updating the SnodeAPI to use prepared requests
Fixed an issue where starting and then restarting onboarding would get the app into an invalid state
Fixed an issue where newline characters could cause issues with parsing the recovery phrase
Added additional logs to better be able to understand the database state
Updated the updated group messages encryption/decryption logic to work with the latest libSession
Disabled manual PN triggering for updated group messages
Properly fixed the busted migration issue
Updated to the latest version of Quick and Nimble (unit testing libraries)
Updated the tests based on the above
Fixed an issue with the Emoji generation
Fixed the SessionThread 'isPinned' property
Fixed an issue when migrating from a pre 2.3.0 version to the latest version
Updated the message send/receive pipelines to better handle config and updated group messages
Changed the hard-coded 'WebSocketRequestMessage' proto wrapper to not have random data
Removed the old 'SharedConfigMessage' (deprecated and removed within 'libSession')
Added 'name' value to updated groups USER_GROUP entry
Added ConvoInfoVolatile for updated groups
Cleaned up a bunch of direct sodium usages
Updated the code to create GroupMember entries based on the GROUP_MEMBERS config
Updated to the latest libSession
Fixed a bunch of group authentication issues
Fixed a minor threading issue
Fixed an issue with the PreparedRequest type conversion
Fixed an issue where receiving a PN for outgoing messages could break the NotificationServiceExtension
Fixed an issue where the NotificationServiceExtension could startup in an invalid way resulting in subsequent PNs failing to process
Fixed an issue where you could incorrectly receive multiple generic notifications after receiving an incoming call notification
Fixed an issue where the read state syncing might not clear notifications from the notification center
Fixed an issue with parsing Bencoded data
Updated the PN subscription to subscribe to CONVO_INFO_VOLATILE notifications (update read state)
Updated the NotificationServiceExtension to use standard message processing where possible
Updated the NotificationServiceExtension to update the app badge based on a database query
Started refactored some logic to make it easier for unit testing
Started updating SnodeAPI calls with prepared requests
Fixed some issues with the PreparedRequest 'map' and 'handleEvents' functions
Genericised common pre-request behaviours for SnodeAPI calls
Added a work around for getting an SQLite Busy exception on startup (should only be caused by edge-cases, unsure what the impact of the workaround will be if the db is actually busy)
Updated the auth to work for updated groups
Cleaned up group creation to seemingly work properly (not syncing for some reason)
Fixed an bug where config messages could be processed in the wrong order
Tweaked the behaviour or removing threads (this would cause issues with future config-based settings changes that live on the thread getting lost)
Started writing up wrappers and unit tests for group config types
Refactored some duplicate batch & prepared request code to be more generic and reusable
Renamed a number of legacy closed group functions to have the term 'legacy' in them for ease of coding
Added the ability to define requirements for migrations (in case some data or state needs to be loaded for a migration to be able to be performed correctly)
Added logic to broadcast the community message request acceptance to SOGS so we can communicate it to message request senders
Fixed an issue where database setting changes wouldn't trigger a live update on a settings screen
Fixed an issue where some setting toggles wouldn't animate the state change
Fixed a rarw force-unwrap crash
Cleaned up the Dependencies so that tests can run synchronously without having to custom set queues as much
Sorted out the crypto and network dependencies to avoid needing weird dependency inheritance
Fixed the flaky tests so they are no longer flaky
Fixed some unexpected JobRunner behaviours
Updated the CI config to use a local build directory for derivedData (now works with build tweaks)
Cleaned up some duplicate poller logic (avoid going back to the main queue)
Updated the code to remove a profile image if a user sends a message which doesn't have a profile image (ie. they've explicitly removed it)
Fixed an issue where some more logic could incorrectly run in the DBWrite queue
Fixed a bug where the OpenGroupPoller could stop polling when getting an error
Fixed a bug where messages which had the same timestamp wouldn't get correctly marked as read when scrolling under the right circumstances
Updated the config 'pendingChanges' to use the readonly version of the conf (no use blocking access)
Added code to throw and log when the config processing exceeds 50000 loops (ie. infinite loop protection)
Removed the 'readPublisherFlatMap/writePublisherFlatMap' functions as they easily resulted in behaviours which held up database threads
Tweaked the logic around starting the open group pollers to avoid an unlikely atomic lock blocks
Updated some logic to avoid accessing database read threads for longer than needed
Updated the OpenGroupManager to only update the 'seqNo' value for valid messages
Cleaned up some double Atomic wrapped instances which had some weird access behaviours
Fixed an issue where a database read thread could have been started within a database write thread
Fixed an issue where the ReplaySubject might not emit values in some cases
Fixed a busted version comparison
Fixed an issue where the config dump population wasn't setting the 'created' timestamp for contacts
Fixed an issue where the 'SyncPushTokensJob' could run logic on the wrong thread
Fixed a bug where the 'scroll to bottom' button wouldn't initial be visible in some cases
Fixed a bug where the 'scroll to bottom' button would fade out when there were subsequent pages
Fixed a bug where an open group image might not get downloaded in some cases
Fixed an issue where we would incorrectly append a wildcard character to the end of a search term that ended in a quotation mark
Finished refactoring the OpenGroupAPI to use PreparedSendData
Added copy for an unrecoverable startup case
Added some additional logs to better debug ValueObservation query errors
Increased the pageSize to 20 on iPad devices (to prevent it immediately loading a second page)
Cleaned up a bunch of threading logic (try to avoid overriding subscribe/receive threads specified at subscription)
Consolidated the 'sendMessage' and 'sendAttachments' functions
Updated the various frameworks to use 'DAWRF with DSYM' to allow for better debugging during debug mode (at the cost of a longer build time)
Updated the logic to optimistically insert messages when sending to avoid any database write delays
Updated the logic to avoid sending notifications for messages which are already marked as read by the config
Fixed an issue where multiple paths could incorrectly get built at the same time in some cases
Fixed an issue where other job queues could be started before the blockingQueue finishes
Fixed a potential bug with the snode version comparison (was just a string comparison which would fail when getting to double-digit values)
Fixed a bug where you couldn't remove the last reaction on a message
Fixed the broken media message zoom animations
Fixed a bug where the last message read in a conversation wouldn't be correctly detected as already read
Fixed a bug where the QuoteView had no line limits (resulting in the '@You' mention background highlight being incorrectly positioned in the quote preview)
Fixed a bug where a large number of configSyncJobs could be scheduled (only one would run at a time but this could result in performance impacts)