Updated the convoInfoVolatile to only ever set `last_read` to the maximum between the current and updated values
Fixed an issue where deleting the Note to Self and One-to-one conversations wouldn't reset the 'pinnedPriority' value
Fixed an issue with updating legacy group members and losing admin status
Fixed an issue where receiving a 'NEW' legacy group control message could revert legacy group changes
Fixed a bug where the open group suggestion grid could have broken positioning depending on the number of items
Fixed a bug where the UI wouldn't update correctly when network access was lost
Fixed a fun bug where one-to-one conversations could reappear after deletion because a new snode was polled and the latest (locally deleted) message was received again
Fixed some incorrect accessibility values
Updated the SharedConfigMessage type to have a TTL of 30 days
Updated the SnodeAPI to have a 'poll' method to be more consistent with the OpenGroupAPI (it also does multiple things now so is cleaner)
Added logic to limit the number of config messages to be retrieved per poll
Added the 'ValidatableResponse' protocol to standardise SnodeAPI response validation
Added the libSession version to the logs
Fixed an issue where the user profile pic wouldn't get synced correctly due to memory going out of scope
Fixed some threading issues
Refactored the thread variants to follow the updated terminology (will think about refactoring other code areas later)
Cleaned up the Combine error handling
Started fixing broken unit tests
Added logic to indicate when a sync message failed to send (and the ability to retry)
Added the retry/resync button to the long press message menu
Updated sync messages to run via the MessageSendJob
Updated the delivery status to always show on the last outgoing message
Updated the logic to update the delivery status when retrying to send a failed message
Removed the convoluted recursion logic for turning self-send messages into sync messages
Updated the PathStatusView to take Reachability into account for it's status indicator
Fixed an issue where a user couldn't delete their own messages sent to a community
Fixed an issue where the app didn't require a passcode to be set to use screen lock
Fixed an issue where the delivery status on a sending message might not update when on the conversation screen
Fixed an issue where read receipts weren't working
Added the logic to sync the last read state for a conversation
Added the legacyClosedGroup thread variant
Updated the config handling to be able to update the 'mergeResult' and require a dump/push due to local changes
Fixed an issue where the name on the CallVC could go off the screen
Fixed an issue where OpenGroup info could sometimes incorrectly get deleted
Fixed an issue where the ConfirmationModal on a SessionTableViewController wouldn't trigger it's action
Fixed an issue where the config handling could incorrectly trigger a contacts update when there were no changes
Fixed an issue where the database could get suspended if the app is launched when the app is doing a background fetch
Fixed an incorrectly localized string
Fixed an issue where the author name on a message didn't have it's width constrained
Fixed a bug where the conversation message list inset wasn't getting updated properly in some cases
Tweaked some logic in the OpenGroupPoller when running from the background to try and close some of the odd cases
Made a tweak to prevent some odd looking keyboard transitions when going to conversation settings
Updated the PagedDatabaseObserver to not call 'onChangeUnsorted' on the main thread (now we can generate the changeset on the background thread so there is less main thread work)
Fixed an issue where the most recently received message from the swarm could be removed from the swarm yet the app would still poll for it, resulting in the swarm always returning the oldest possible messages until the user sends a new one-to-one message
Fixed an issue where the initial scroll offset could be incorrect due to certain message types
Fixed an issue where the title view inside a conversation could jump when pushing to the conversation settings screen
Refactored a couple of ObjC functions to Swift as they were crashing (due to memory allocation?) hopefully this will fix it
Tweaked some DispatchQueue priorities to ensure PagedDatabaseObserver loading is prioritised
Updated buttons to use a standard convention for highlighted states
Updated the new conversation button to follow the new highlighted state convention
Fixed an issue where the user config message wouldn't get sent correctly
Fixed an issue where the theme preference migration wasn't working properly
Fixed a crash which could occur in some cases when updating the theme
Fixed a crash which could occur when opening the new conversation screen with a contact with no name
Fixed a minor UI glitch with the 'sessionId' separator border
Fixed a minor UI issue where long author names in quotes could cause the message bubble to stretch incorrectly
Cleaned up some no-contact UI states
Updated the Atomic queue to have a 'userInteractive' priority so it can't be delayed by lower priority queues and block the main thread
Added a toast when hitting the emoji reacts rate limit
Added the ability to delete info messages
Fixed some odd layout behaviours with the VisibleMessageCell
Fixed some layout issues with reactions
Removed some unneeded custom code
Split the date out of the VisibleMessageCell into it's own cell to clean up deletion/insertion animations
Fixed a layout issue with the Open Group
Fixed an issue where the QRCode tinting wasn't working on iOS 16
Implemented a swift version of an ObjC function
Updated the document download UI
Minor font tweaks to match settings more closely
Added profile data to the MessageRequestResponse
Fixed the broken tests
Fixed a crash which would occur when rendering a message containing both a mention and a url
Fixed a crash which could occur during migration due to the openGroupServerMessageId essentially being the max UInt64 value which was overflowing the Int64 storage
Fixed a bug where empty read receipt updates were sending messages (even for non one-to-one conversations)
Fixed a bug where loading in large numbers of messages (via the poller) was auto scrolling to the bottom if the user was close to the bottom (now limited to <5)
Fixed a memory leak with the AllMediaViewController (strong delegate references)
Fixed an issue where non-alphanumeric characters would cause issues with global search
Fixed an issue where search result highlighting wasn't working properly
Fixed an issue where the app switcher UI blocking wasn't working
Updated the conversations to mark messages as read while scrolling (rather than all messages when entering/participating in a conversation)
Updated the modal button font weight to be closer to the designs
Added the ability to delete "unsent" messages