Updated the code to use the libSession encrypt/decrypt functions for the 'groupKicked' message
Updated the code to use the libSession function to load the admin key when receiving a promotion instead of reloading the config state
Changed the NotificationsManager and NotificationActionHandler to be injected via dependencies instead of the Environment
Mocked out the NotificationsManager for unit testing
Added disappearing messages support to updated groups
Added the 10s & 60s debug disappearing message setting options to the DeveloperSettingsViewModel
Copy tweaks on the DeveloperSettingsViewModel
Removed some unused code
Added the DeveloperSettingsViewModel and dependency-controlled feature flags
Added the generic 'SessionListViewModel' to reduce duplicate code when we want to just display a selectable list of items
Added an indicator on the home screen to show when using testnet
Added group promotions behind a feature flag
Updated the PushNotificationAPI to use bulk subscribe/unsubscribe requests
Updated the 'GroupUpdateDeleteMessage' and 'GroupUpdateDeleteMemberContentMessage' to support additional behaviours
Updated the SessionCell to have better RTL support (swapped some left/right things to leading/trailing)
Updated the revoke/unrevoke endpoints to take arrays of subaccount tokens
Refactored the Bencode logic to properly support Codable types
Started adding tests for the DisplayPictureDownloadJob
Cleaned up the Crypto singleton a bit
Moved the DisplayPictureManager encryption/decryption into Crypto methods
Added the updated revoke & unrevoke endpoints when removing and adding group members
Updated the group creation to upload the provided image and set it to the group correctly
Added logic for Group Message Requests
Added a 'ManualResultJob' which allows for a way to add a dependency to a job which can be resolved separately from the job system (it's not persistent though)
Added the ability for admins to delete select messages from updated groups
Swapped 'save'/'saved' calls to be 'upsert'/'upserted' as that's the actual behaviour we expect (unique key based rather than primary key based)
Fixed a bug where the 'limitedReuse' 'drainBehaviour' could get stuck in an invalid state
Fixed a bug where job dependencies could swap queues which could theoretically result in deadlocks in some cases
Got a number of the GroupUpdate messages working properly
Updated the DisplayPictureDownloadJob to support OpenGroup room images
Updated the Poller to process messages by namespace (sorted) and added support for synchronous handling of messages
Reworked the ProfileManager to be a more reusable DisplayPictureManager
Cleaned up the conversion from milliseconds to TimeInterval (which is documented as seconds) for clarity
Fixed a read/write crash due to the SnodeAPI cache setup
Fixed an issue where dependencies could incorrectly overwrite each other when based on protocols
Fixed the incorrect Group Namespaces
Fixed an incorrect identity generation which could create invalid accounts
Fixed an issue where adding group members would remove admins incorrectly
Finished updating the SnodeAPI to use prepared requests
Added inline errors & warnings (regex could use some work to remove invalid cases)
Added a build step to validate the strings are included in the app and it's extensions
Added 'name' value to updated groups USER_GROUP entry
Added ConvoInfoVolatile for updated groups
Cleaned up a bunch of direct sodium usages
Updated the code to create GroupMember entries based on the GROUP_MEMBERS config
Updated to the latest libSession
Fixed a bunch of group authentication issues
Fixed a minor threading issue
Fixed an issue with the PreparedRequest type conversion
Started refactored some logic to make it easier for unit testing
Started updating SnodeAPI calls with prepared requests
Fixed some issues with the PreparedRequest 'map' and 'handleEvents' functions
Genericised common pre-request behaviours for SnodeAPI calls
Added a work around for getting an SQLite Busy exception on startup (should only be caused by edge-cases, unsure what the impact of the workaround will be if the db is actually busy)
Updated the auth to work for updated groups
Cleaned up group creation to seemingly work properly (not syncing for some reason)
Started writing up wrappers and unit tests for group config types
Refactored some duplicate batch & prepared request code to be more generic and reusable
Renamed a number of legacy closed group functions to have the term 'legacy' in them for ease of coding
Fixed an issue where tapping a remote notification wasn't opening the conversation
Fixed an issue where the Share Extension could fail due to not having a snode pool loaded
Fixed an issue where the Theme may not be applied at the right time in the Share extension
Sorted out some more threading issues
Removed a redundant SyncPushTokensJob run
Fixed an issue where the NotificationServiceExtension could incorrectly setup the database before setting up it's context
Fixed a few warnings
Removed a bunch of legacy code
Refactored the MainAppContext from Objective C into Swift
Cleaned up the Dependencies so that tests can run synchronously without having to custom set queues as much
Sorted out the crypto and network dependencies to avoid needing weird dependency inheritance
Fixed the flaky tests so they are no longer flaky
Fixed some unexpected JobRunner behaviours
Updated the CI config to use a local build directory for derivedData (now works with build tweaks)
Added code to throttle the 'markAsRead' logic when scrolling to 100ms
Added a launch counter so we will always get error logs on launch if the database is suspended
Updated the logging to also indicate whether it's the DBWrite queue
Moved a couple of Atomic mutations outside of DB write closure on the off chance they are blocking
Added copy for an unrecoverable startup case
Added some additional logs to better debug ValueObservation query errors
Increased the pageSize to 20 on iPad devices (to prevent it immediately loading a second page)
Cleaned up a bunch of threading logic (try to avoid overriding subscribe/receive threads specified at subscription)
Consolidated the 'sendMessage' and 'sendAttachments' functions
Updated the various frameworks to use 'DAWRF with DSYM' to allow for better debugging during debug mode (at the cost of a longer build time)
Updated the logic to optimistically insert messages when sending to avoid any database write delays
Updated the logic to avoid sending notifications for messages which are already marked as read by the config
Fixed an issue where multiple paths could incorrectly get built at the same time in some cases
Fixed an issue where other job queues could be started before the blockingQueue finishes
Fixed a potential bug with the snode version comparison (was just a string comparison which would fail when getting to double-digit values)
Fixed a bug where you couldn't remove the last reaction on a message
Fixed the broken media message zoom animations
Fixed a bug where the last message read in a conversation wouldn't be correctly detected as already read
Fixed a bug where the QuoteView had no line limits (resulting in the '@You' mention background highlight being incorrectly positioned in the quote preview)
Fixed a bug where a large number of configSyncJobs could be scheduled (only one would run at a time but this could result in performance impacts)
Added an 'all' namespace to make the "delete from all" behaviour more explicit
Defaulted the ConfigDump 'timestampMs' database column to 0
Updated the 'conversationInConfig' logic to support the note to self conversation
Forced the user config feature to be on (for testing)
Fixed a bug where triggering the 'Delete for everyone' functionality would incorrectly try to delete from the recipient swarm (not possible)
Fixed a bug where the 'profileNamePublisher' could only be set once resulting in potential issues if you try to restore different accounts within the same session
Re-added the limit to the number of reactions to display before collapsing to make it consistent with the designs and other platforms
Updated the SnodeAPI to ensure that when it retries it will actually select a new snode
Added some more logs to libSession build script and tweaked the stdout location
Added shadow threads to the GarbageCollectionJob
Changed the seed node retries to 2 because it's likely we will swap to another seed node pretty quickly which could resolve the issue
Fixed a bug where the user could get kicked from a draft conversation if they get a contacts update before sending a message
Fixed a bug where message status or media message download statuses would trigger the conversation to jump to the bottom
Updated to the latest libSession version
Updated the 'hidden' logic to be based on a negative 'priority' value
Added an index on the Quote table to speed up conversation query
Fixed an odd behaviour with GRDB and Combine (simplified the interface as well)
Fixed an issue where migrations could fail