// Copyright © 2022 Rangeproof Pty Ltd. All rights reserved. import UIKit.UIColor import SessionUtilitiesKit public extension UIColor { func toImage() -> UIImage { let bounds: CGRect = CGRect(x: 0, y: 0, width: 1, height: 1) let renderer: UIGraphicsImageRenderer = UIGraphicsImageRenderer(bounds: bounds) return renderer.image { rendererContext in rendererContext.cgContext.setFillColor(self.cgColor) rendererContext.cgContext.fill(bounds) } } func blend(with otherColor: UIColor, alpha: CGFloat) -> UIColor { var r0: CGFloat = 0 var g0: CGFloat = 0 var b0: CGFloat = 0 var a0: CGFloat = 0 self.getRed(&r0, green: &g0, blue: &b0, alpha: &a0) var r1: CGFloat = 0 var g1: CGFloat = 0 var b1: CGFloat = 0 var a1: CGFloat = 0 self.getRed(&r1, green: &g1, blue: &b1, alpha: &a1) let finalAlpha: CGFloat = CGFloatClamp01(alpha) return UIColor( red: CGFloatLerp(r0, r1, finalAlpha), green: CGFloatLerp(g0, g1, finalAlpha), blue: CGFloatLerp(b0, b1, finalAlpha), alpha: CGFloatLerp(a0, a1, finalAlpha) ) } }