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session-ios/SignalServiceKit/src/Storage/TSYapDatabaseObject.h

109 lines
3.2 KiB
Objective-C

//
// Copyright (c) 2017 Open Whisper Systems. All rights reserved.
//
#import <Mantle/MTLModel+NSCoding.h>
@class TSStorageManager;
@class YapDatabaseConnection;
@class YapDatabaseReadTransaction;
@class YapDatabaseReadWriteTransaction;
@interface TSYapDatabaseObject : MTLModel
/**
* Initializes a new database object with a unique identifier
*
* @param uniqueId Key used for the key-value store
*
* @return Initialized object
*/
- (instancetype)initWithUniqueId:(NSString *)uniqueId NS_DESIGNATED_INITIALIZER;
/**
* Returns the collection to which the object belongs.
*
* @return Key (string) identifying the collection
*/
+ (NSString *)collection;
/**
* Get the number of keys in the models collection. Be aware that if there
* are multiple object types in this collection that the count will include
* the count of other objects in the same collection.
*
* @return The number of keys in the classes collection.
*/
+ (NSUInteger)numberOfKeysInCollection;
+ (NSUInteger)numberOfKeysInCollectionWithTransaction:(YapDatabaseReadTransaction *)transaction;
/**
* Removes all objects in the classes collection.
*/
+ (void)removeAllObjectsInCollection;
/**
* A memory intesive method to get all objects in the collection. You should prefer using enumeration over this method
* whenever feasible. See `enumerateObjectsInCollectionUsingBlock`
*
* @return All objects in the classes collection.
*/
+ (NSArray *)allObjectsInCollection;
/**
* Enumerates all objects in collection.
*/
+ (void)enumerateCollectionObjectsUsingBlock:(void (^)(id obj, BOOL *stop))block;
+ (void)enumerateCollectionObjectsWithTransaction:(YapDatabaseReadTransaction *)transaction
usingBlock:(void (^)(id object, BOOL *stop))block;
/**
* @return Shared database connections for reading and writing.
*/
- (YapDatabaseConnection *)dbReadConnection;
+ (YapDatabaseConnection *)dbReadConnection;
- (YapDatabaseConnection *)dbReadWriteConnection;
+ (YapDatabaseConnection *)dbReadWriteConnection;
- (TSStorageManager *)storageManager;
+ (TSStorageManager *)storageManager;
/**
* Fetches the object with the provided identifier
*
* @param uniqueID Unique identifier of the entry in a collection
* @param transaction Transaction used for fetching the object
*
* @return Instance of the object or nil if non-existent
*/
+ (instancetype)fetchObjectWithUniqueID:(NSString *)uniqueID transaction:(YapDatabaseReadTransaction *)transaction NS_SWIFT_NAME(fetch(uniqueId:transaction:));
+ (instancetype)fetchObjectWithUniqueID:(NSString *)uniqueID NS_SWIFT_NAME(fetch(uniqueId:));
/**
* Saves the object with a new YapDatabaseConnection
*/
- (void)save;
/**
* Saves the object with the provided transaction
*
* @param transaction Database transaction
*/
- (void)saveWithTransaction:(YapDatabaseReadWriteTransaction *)transaction;
/**
* `touch` is a cheap way to fire a YapDatabaseModified notification to redraw anythign depending on the model.
*/
- (void)touch;
- (void)touchWithTransaction:(YapDatabaseReadWriteTransaction *)transaction;
/**
* The unique identifier of the stored object
*/
@property (nonatomic) NSString *uniqueId;
- (void)removeWithTransaction:(YapDatabaseReadWriteTransaction *)transaction;
- (void)remove;
@end