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58 lines
1.7 KiB
Objective-C
58 lines
1.7 KiB
Objective-C
//
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// Copyright (c) 2018 Open Whisper Systems. All rights reserved.
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//
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#import <SocketRocket/SRWebSocket.h>
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NS_ASSUME_NONNULL_BEGIN
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static void *SocketManagerStateObservationContext = &SocketManagerStateObservationContext;
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extern NSString *const kNSNotification_SocketManagerStateDidChange;
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typedef NS_ENUM(NSUInteger, SocketManagerState) {
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SocketManagerStateClosed,
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SocketManagerStateConnecting,
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SocketManagerStateOpen,
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};
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typedef void (^TSSocketMessageSuccess)(id _Nullable responseObject);
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// statusCode is zero by default, if request never made or failed.
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typedef void (^TSSocketMessageFailure)(NSInteger statusCode, NSData *_Nullable responseData, NSError *error);
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@class TSRequest;
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@interface TSSocketManager : NSObject <SRWebSocketDelegate>
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@property (nonatomic, readonly) SocketManagerState state;
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+ (instancetype)sharedManager;
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- (instancetype)init NS_UNAVAILABLE;
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// If the app is in the foreground, we'll try to open the socket unless it's already
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// open or connecting.
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//
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// If the app is in the background, we'll try to open the socket unless it's already
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// open or connecting _and_ keep it open for at least N seconds.
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// If the app is in the background and the socket is already open or connecting this
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// might prolong how long we keep the socket open.
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//
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// This method can be called from any thread.
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+ (void)requestSocketOpen;
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// This can be used to force the socket to close and re-open, if it is open.
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- (void)cycleSocket;
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#pragma mark - Message Sending
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+ (BOOL)canMakeRequests;
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- (void)makeRequest:(TSRequest *)request
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success:(TSSocketMessageSuccess)success
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failure:(TSSocketMessageFailure)failure;
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@end
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NS_ASSUME_NONNULL_END
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