Fix crash converting images in SAE.

pull/1/head
Matthew Chen 8 years ago
parent 744a3b8be1
commit b62d6900da

@ -17,6 +17,7 @@ enum SignalAttachmentError: Error {
case couldNotConvertToMpeg4 case couldNotConvertToMpeg4
case couldNotRemoveMetadata case couldNotRemoveMetadata
case invalidFileFormat case invalidFileFormat
case couldNotResizeImage
} }
extension String { extension String {
@ -56,6 +57,8 @@ extension SignalAttachmentError: LocalizedError {
return NSLocalizedString("ATTACHMENT_ERROR_COULD_NOT_CONVERT_TO_MP4", comment: "Attachment error message for video attachments which could not be converted to MP4") return NSLocalizedString("ATTACHMENT_ERROR_COULD_NOT_CONVERT_TO_MP4", comment: "Attachment error message for video attachments which could not be converted to MP4")
case .couldNotRemoveMetadata: case .couldNotRemoveMetadata:
return NSLocalizedString("ATTACHMENT_ERROR_COULD_NOT_REMOVE_METADATA", comment: "Attachment error message for image attachments in which metadata could not be removed") return NSLocalizedString("ATTACHMENT_ERROR_COULD_NOT_REMOVE_METADATA", comment: "Attachment error message for image attachments in which metadata could not be removed")
case .couldNotResizeImage:
return NSLocalizedString("ATTACHMENT_ERROR_COULD_NOT_RESIZE_IMAGE", comment: "Attachment error message for image attachments which could not be resized")
} }
} }
} }
@ -700,7 +703,11 @@ public class SignalAttachment: NSObject {
var dstImage: UIImage! = image var dstImage: UIImage! = image
if image.size.width > maxSize || if image.size.width > maxSize ||
image.size.height > maxSize { image.size.height > maxSize {
dstImage = imageScaled(image, toMaxSize: maxSize) guard let resizedImage = imageScaled(image, toMaxSize: maxSize) else {
attachment.error = .couldNotResizeImage
return attachment
}
dstImage = resizedImage
} }
guard let jpgImageData = UIImageJPEGRepresentation(dstImage, guard let jpgImageData = UIImageJPEGRepresentation(dstImage,
jpegCompressionQuality(imageUploadQuality: imageUploadQuality)) else { jpegCompressionQuality(imageUploadQuality: imageUploadQuality)) else {
@ -746,20 +753,61 @@ public class SignalAttachment: NSObject {
} }
} }
private class func imageScaled(_ image: UIImage, toMaxSize size: CGFloat) -> UIImage { // NOTE: For unknown reasons, resizing images with UIGraphicsBeginImageContext()
// crashes reliably in the share extension after screen lock's auth UI has been presented.
// Resizing using a CGContext seems to work fine.
private class func imageScaled(_ uiImage: UIImage, toMaxSize size: CGFloat) -> UIImage? {
guard let cgImage = uiImage.cgImage else {
owsFail("\(logTag) UIImage missing cgImage.")
return nil
}
// It's essential that we work consistently in "CG" coordinates (which are
// and pixels and don't reflect orientation), not "UI" coordinates (which
// are in points and do reflect orientation).
let srcWidth = CGFloat(cgImage.width)
let srcHeight = CGFloat(cgImage.height)
var scaleFactor: CGFloat var scaleFactor: CGFloat
let aspectRatio: CGFloat = image.size.height / image.size.width let aspectRatio: CGFloat = srcWidth / srcHeight
if aspectRatio > 1 { if aspectRatio > 1 {
scaleFactor = size / image.size.width scaleFactor = size / srcWidth
} else { } else {
scaleFactor = size / image.size.height scaleFactor = size / srcHeight
} }
let newSize = CGSize(width: CGFloat(image.size.width * scaleFactor), height: CGFloat(image.size.height * scaleFactor)) let newSize = CGSize(width: round(srcWidth * scaleFactor),
UIGraphicsBeginImageContext(newSize) height: round(srcHeight * scaleFactor))
image.draw(in: CGRect(x: CGFloat(0), y: CGFloat(0), width: CGFloat(newSize.width), height: CGFloat(newSize.height)))
let updatedImage: UIImage? = UIGraphicsGetImageFromCurrentImageContext() let bitsPerComponent = cgImage.bitsPerComponent
UIGraphicsEndImageContext() let bytesPerRow = cgImage.bytesPerRow
return updatedImage! guard let colorSpace = cgImage.colorSpace else {
owsFail("\(logTag) cgImage missing colorSpace.")
return nil
}
let bitmapInfo = cgImage.bitmapInfo
guard let context = CGContext.init(data: nil,
width: Int(newSize.width),
height: Int(newSize.height),
bitsPerComponent: bitsPerComponent,
bytesPerRow: bytesPerRow,
space: colorSpace,
bitmapInfo: bitmapInfo.rawValue) else {
owsFail("\(logTag) could not create CGContext.")
return nil
}
context.interpolationQuality = .high
var drawRect = CGRect.zero
drawRect.size = newSize
context.draw(cgImage, in: drawRect)
guard let newCGImage = context.makeImage() else {
owsFail("\(logTag) could not create new CGImage.")
return nil
}
return UIImage(cgImage: newCGImage,
scale: uiImage.scale,
orientation: uiImage.imageOrientation)
} }
private class func doesImageHaveAcceptableFileSize(dataSource: DataSource, imageQuality: TSImageQuality) -> Bool { private class func doesImageHaveAcceptableFileSize(dataSource: DataSource, imageQuality: TSImageQuality) -> Bool {

Loading…
Cancel
Save